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All Advice quests are optional. The player may decline a quest by selecting the option, "''I will continue on my own.''" | All Advice quests are optional. The player may decline a quest by selecting the option, "''I will continue on my own.''" | ||
{| class="wikitable sortable | {| class="wikitable sortable" | ||
!'''Quest''' | !'''Quest''' | ||
!Objectives | !Objectives | ||
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Both monk and envoy quests are focused on growth, for a quantity of a specific [[resource]], gold and [[splendor tokens]] will be given in return. Regardless of if it is a monk or envoy, each quest offered will allow the choice of completion for kingdom, clergy, or labor, granting [[tokens]] for the respective group selected. | Both monk and envoy quests are focused on growth, for a quantity of a specific [[resource]], gold and [[splendor tokens]] will be given in return. Regardless of if it is a monk or envoy, each quest offered will allow the choice of completion for kingdom, clergy, or labor, granting [[tokens]] for the respective group selected. | ||
==Military | ==Military== | ||
Military Missions become available after constructing a [[Keep]]. Players can send [[Army#Creating an Army|Companies]] out on Missions, and if the Mission is successful the Company will return with loot in the form of {{Item|resource=kingdom influence}} or [[Resources]]. The Combatants will return to the village several times during a Mission to rest and refill their Needs, bringing some loot each time. | Military Missions become available after constructing a [[Keep]]. Players can send [[Army#Creating an Army|Companies]] out on Missions, and if the Mission is successful the Company will return with loot in the form of {{Item|resource=kingdom influence}} or [[Resources]]. The Combatants will return to the village several times during a Mission to rest and refill their Needs, bringing some loot each time. | ||
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Some Missions can only be assigned to a specific combination of Companies, indicated by the outlines of the Company shields. For example, the Mission "Beast Begone" requires a Spear Company. The Castle Company, since it can be assigned any weapon type, can function as any Company type for the purpose of Missions. | Some Missions can only be assigned to a specific combination of Companies, indicated by the outlines of the Company shields. For example, the Mission "Beast Begone" requires a Spear Company. The Castle Company, since it can be assigned any weapon type, can function as any Company type for the purpose of Missions. | ||
=== | === Military Missions === | ||
{| class="wikitable" style="min-width: 100%; display: table;" | {| class="wikitable" style="min-width: 100%; display: table;" | ||
!Mission | !Mission | ||
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|'''<small>Requirements</small>''' | |'''<small>Requirements</small>''' | ||
* | * Build a City Belfry | ||
* Increase 30 Houses to High Density | |||
* Host the Seneschal at your Tavern | |||
* Raise the Happiness of your village above 75 | |||
* Splendour for Labour estate is 500 or more | |||
'''<small>Restrictions</small>''' | |||
* Never build a Monastery | |||
* Never build a Castle | |||
* | * | ||
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