Difference between revisions of "Manor House"
Jump to navigation
Jump to search
(Created page with "{{Needs images}} {{Building |unlocked = 10 Villagers | planks = 12 | stone = 6 |maintenance = 5 }} '''{{PAGENAME}}''' is a building in Foundation. It is unlocked u...") |
(No difference)
|
Revision as of 10:49, 2 October 2021
Manor House is a building in Foundation. It is unlocked upon reaching 12 villagers.
Aside from improving the desirability of the surrounding area and the Labor Splendor of the village, each section can be configured for one of three purposes:
- Treasury - Extends maximum gold coins by 500 per room.
- Great Hall - Designates the building as the point of arrival for monks and envoys from other cities. Also allows for the promotion of villages on the 1st of the month.
- Bailiff's Office - Allows for the appointment of a bailiff.
- Tax Office - Allows for the collection of taxes, extending the village's income.
Due to the building being modularly constructed, the number of rooms is flexible and can be extended in the future if desired.
Components
At the absolute minimum, the Lord Manor must consist of a core and a door. At 20 Commoners and 20 Labor Splendor the stone set can be unlocked for labor influence tokens/. I addition to the standard components, the Automated Fountain Masterpiece, Mother and Child Stained Glass and King And Monk Stained Glass master pieces can also be installed.
Part | Description | Maintenance Cost | Labor Splendor | Materials |
---|---|---|---|---|
Core | The main building, can be resized and assigned a function. | ![]() |
1 | ![]() ![]() |
Door | Entry to the Manor | ![]() |
- | ![]() |
Extension | Resizable extension, can be assigned a function | ![]() |
1 | ![]() ![]() |
Tower | Resizable tower, can be assigned a function | ![]() |
1 | ![]() ![]() |
Wood Extension | Resizable extension, can be assigned a function. | ![]() |
1 | ![]() ![]() |
Wooden Tower | Resizable tower, can be assigned a function | ![]() |
1 | ![]() ![]() |
Visitor Location | Designates the arrival point at the building. | ![]() |
- | - |
Wall Fountain | Decorative object, does not need to be connected to the building. | ![]() |
2 | ![]() ![]() ![]() |
Wall Banner | Decorative object, must be attached to the side of the building. | ![]() |
2 | ![]() ![]() ![]() |
Weather Vane | Decorative object, must be attached to the roof apex. | ![]() |
0 | ![]() |
Rustic Lord Chimney | Decorative object, must be placed on the roof. | ![]() |
0 | ![]() |
Water Basin | Decorative object, must be placed standalone in the build area. | ![]() |
1 | ![]() ![]() |
Pruned Hedge | Decorative object, must be placed standalone in the build area. | ![]() |
0 | ![]() |
Round Pruned Hedge | Decorative object, must be placed standalone in the build area. | ![]() |
0 | ![]() |
Square Pruned Hedge | Decorative object, must be placed standalone in the build area. | ![]() |
0 | ![]() |
Stone Main Building | Resizable functional building, can be used in place of a core. Part of the Stone Set | ![]() |
5 | ![]() ![]() ![]() |
Extension A | Resizable extension that can be assigned a function. Part of the Stone Set. | ![]() |
0 | ![]() ![]() ![]() |
Tower | Resizable tower that can be assigned a function. Part of the Stone Set. | ![]() |
0 | ![]() ![]() ![]() |
Stone Door | Entry point to the building. Part of the Stone Set. | ![]() |
0 | ![]() ![]() |
Bailiff Office | Resizable extension, despite the name, the room and be assigned any function. Part of the Stone Set. | ![]() |
5 | ![]() ![]() ![]() ![]() |
Tax Office | Resizable extension, despite the name, the room and be assigned any function. Part of the Stone Set. | ![]() |
5 | ![]() ![]() ![]() ![]() |
Large Stone Door | Entry point to the building | ![]() |
- | ![]() ![]() |