Difference between revisions of "Market"
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{{Building oInfobox|title=Food Stall}} | {{Building oInfobox|title=Food Stall}} | ||
== Overview == | == Overview == | ||
The '''Market''' is a | The '''Market''' is a [[Modular Building|modular building]] in ''[[Foundation]]''. It is the first and principal source of everyday Resources for Villagers, allowing them to satisfy their food, goods and luxury [[Needs]]. | ||
It is a modular building, meaning that it can contain sub-buildings, which allow different sections of the same building to perform different functions. These sub-buildings are unlocked in various tiers of the Common path of the Progression tree. | It is a modular building, meaning that it can contain sub-buildings, which allow different sections of the same building to perform different functions. These sub-buildings are unlocked in various tiers of the Common path of the Progression tree. | ||
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|- | |- | ||
| Food Stall | | Food Stall | ||
| Can sell | | Capacity: 10 | ||
Can sell: | |||
{{Material List|berries; fish; vegetables; meat; cheese; bread}} | {{Material List|berries; fish; vegetables; meat; cheese; bread}} | ||
| {{Item|Wood|10}} | | {{Item|Wood|10}} | ||
| Line 63: | Line 65: | ||
|- | |- | ||
|Goods Stall | |Goods Stall | ||
|Can sell | |Capacity: 10 | ||
Can sell: | |||
{{Material List|clothes; common wares; candle}} | {{Material List|clothes; common wares; candle}} | ||
|{{Item|Wood|10}} | |{{Item|Wood|10}} | ||
| Line 81: | Line 85: | ||
|- | |- | ||
|Luxury Goods Stall | |Luxury Goods Stall | ||
|Can sell | |Capacity: 10 | ||
Can sell: | |||
{{Material List|herbs; honey; jewellery; gems}} | {{Material List|herbs; honey; jewellery; gems}} | ||
|{{Item|Wood|10}} | |{{Item|Wood|10}} | ||
Latest revision as of 07:15, 23 February 2026
Overview
The Market is a modular building in Foundation. It is the first and principal source of everyday Resources for Villagers, allowing them to satisfy their food, goods and luxury Needs.
It is a modular building, meaning that it can contain sub-buildings, which allow different sections of the same building to perform different functions. These sub-buildings are unlocked in various tiers of the Common path of the Progression tree.
As a village grows, it is wise to build multiple markets dispersed throughout the village in order to ensure wide access.
Construction
Common and Labour Estate Decorations can be used on this building.
Basic Parts
These parts are available from the start.
| Name | Effect | Construction Costs |
|---|---|---|
| Food Stall | Capacity: 10
Can sell: |
10 Wood |
| Rustic Market Tent | Increases capacity by 20 | 5 Cloth 10 Wood 5 Gold Coins |
| Red Market Tent | Increases capacity by 20 | 5 Cloth 10 Wood 25 Gold Coins |
| Blue Market Tent | Increases capacity by 20 | 5 Cloth 10 Wood 25 Gold Coins |
| Green Market Tent | Increases capacity by 20 | 5 Cloth 10 Wood 25 Gold Coins |
| Food Stall Sign | Decorative | 5 Planks 1 Tools |
Unlockable Parts 1
These parts are unlocked by "Goods Market" for 50 Gold Coins, in tier 2 of the Common path of the Progression tree.
| Name | Effect | Construction Costs |
|---|---|---|
| Goods Stall | Capacity: 10
Can sell: |
10 Wood |
| Goods Stall Sign | Decorative | 5 Planks 1 Tools |
Unlockable Parts 2
These parts are unlocked by "Luxury Market" for 100 Gold Coins, in tier 3 of the Common path of the Progression tree.
| Name | Effect | Construction Costs |
|---|---|---|
| Luxury Goods Stall | Capacity: 10
Can sell: |
10 Wood |
| Luxury Goods Stall Sign | Decorative | 5 Planks 1 Tools |