Difference between revisions of "Maps"

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96 bytes added ,  Yesterday at 17:26
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Hills
Hills
|Controls the bumpiness of the terrain: a low value generates flat terrain with lots of plains, a high value generates bumpy terrain with lots of hills.
|Controls the bumpiness of the terrain: a low value generates flat terrain whereas, a high value generates flat terrain interspersed with lots of hills.
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|[[File:Icon Terrain Slope.png|32x32px]]
|[[File:Icon Terrain Slope.png|32x32px]]
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Hills
Hills
|Controls the overall incline of the terrain.
|Controls the overall incline of the terrain: a low value creates flat terrain, whereas a high value creates terrain with many gentle slopes.
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