Difference between revisions of "Maps"
(added info on the map generator) |
|||
Line 1: | Line 1: | ||
Foundation allows players to choose from five official maps when starting a new game. | Foundation allows players to choose from five official maps when starting a new game, or generate a map using the map generator. | ||
{| class="wikitable" | {| class="wikitable" | ||
|+ Map List | |+ Official Map List | ||
|- | |- | ||
! Preview !! Map Name !! Description | ! Preview !! Map Name !! Description | ||
Line 15: | Line 15: | ||
|- | |- | ||
| [[File:Screenshot OfficialMap Valley 6.jpg|120px|Bronze star icon]] || Valley || At its core, the Valley map is a sinuous river running through lush forest and surrounded by ancient mountains that is sure to please. | | [[File:Screenshot OfficialMap Valley 6.jpg|120px|Bronze star icon]] || Valley || At its core, the Valley map is a sinuous river running through lush forest and surrounded by ancient mountains that is sure to please. | ||
|} | |||
== Map Generator (BETA) == | |||
Procedural maps are randomly generated maps that will make each game a unique experience. The map generator is still a work in progress. First introduced publicly in the [[1.9.1 Update]]. For the moment, we propose 3 different variants of the generator, inspired by some of the original maps already present in the game: Coastal, Fluvial and Hills. Several features are planned for the future such as more map types, customization through a set of adjustable parameters, improved vegetation, and elevated rivers. | |||
{| class="wikitable" | |||
|+Current Map Generator Parameters | |||
!Icon | |||
!Param | |||
!Description | |||
|- | |||
| | |||
|Ocean | |||
|Controls the size of the ocean. | |||
|- | |||
| | |||
|Bay | |||
|Controls the overall surface taken by bays. | |||
|- | |||
| | |||
|Lake | |||
|Controls the overall surface taken by lakes. | |||
|- | |||
| | |||
|Island | |||
|Controls the overall surface taken by islands in main water masses. | |||
|- | |||
| | |||
|Cliff | |||
|Controls the plateau elevation of the terrain, creating cliffs. | |||
|- | |||
| | |||
|Hill | |||
|Controls the bumpiness of the terrain: a low value generates flat terrain with lots of plains, a high value generates bumpy terrain with lots of hills. | |||
|- | |||
| | |||
|Slope | |||
|Controls the overall incline of the terrain. | |||
|} | |||
=== Map Code === | |||
Contains all of the current map information. Can be used for easy sharing. Buttons for both copying the Map Code to clipboard, as well as pasting a Map Code from clipboard. ''Please note that Map Codes may become partially or completely obsolete as we improve and update the Map Generator.'' |
Revision as of 12:50, 28 December 2023
Foundation allows players to choose from five official maps when starting a new game, or generate a map using the map generator.
Map Generator (BETA)
Procedural maps are randomly generated maps that will make each game a unique experience. The map generator is still a work in progress. First introduced publicly in the 1.9.1 Update. For the moment, we propose 3 different variants of the generator, inspired by some of the original maps already present in the game: Coastal, Fluvial and Hills. Several features are planned for the future such as more map types, customization through a set of adjustable parameters, improved vegetation, and elevated rivers.
Icon | Param | Description |
---|---|---|
Ocean | Controls the size of the ocean. | |
Bay | Controls the overall surface taken by bays. | |
Lake | Controls the overall surface taken by lakes. | |
Island | Controls the overall surface taken by islands in main water masses. | |
Cliff | Controls the plateau elevation of the terrain, creating cliffs. | |
Hill | Controls the bumpiness of the terrain: a low value generates flat terrain with lots of plains, a high value generates bumpy terrain with lots of hills. | |
Slope | Controls the overall incline of the terrain. |
Map Code
Contains all of the current map information. Can be used for easy sharing. Buttons for both copying the Map Code to clipboard, as well as pasting a Map Code from clipboard. Please note that Map Codes may become partially or completely obsolete as we improve and update the Map Generator.