Manor House

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Manor House
Production
Optimal Rankvaries
WorkersVaries
Unlocking Conditions


Overview

The Manor House is a building in Foundation. It is unlocked in tier 1 on the Labour path of the Progression tree for the cost of 25   Gold Coins. It is a modular building, meaning that it can contain a number of sub-buildings, which allow different sections of the same building to perform different functions. These sub-buildings are unlocked in tiers 1 and 2 of the Labour path.

This building functions as the administrative centre of the settlement and the seat of the secular government.

Sub-buildings

Tier Sub-building Description
1 Tax Office

Great Hall

Free Build

Allows the player to employ Tax Collectors.

Unlocks Mandates.

Allows construction of parts with no function for aesthetics.

2 Bailiff Office

Watchpost

Treasury

Allows the player to appoint a Bailiff.

Allows the player to employ Patrollers and Watchmen

Increases the player's treasury capacity.

3 None
4 None
5 None

Construction

Basic Parts

Rooms house functions for your monument. All Tower parts of the Manor House also provide Light or Heavy Fortification.

Rooms
Name Effect Construction Costs
Manor Hall, Minor 3   Maintenance 35   Stone
15   Planks
4   Tools
Manor Tower, Minor Provides an area of Light Fortification

1   Maintenance

5   Stone
10   Planks
2   Tools
Manor Tower, Major Provides an area of Light Fortification

2   Maintenance

15   Stone
8   Planks
2   Tools
Manor Boudoir 2   Maintenance 35   Stone
25   Planks
3   Tools
Simple Vestibule 2   Maintenance 25   Stone
5   Planks
3   Tools

Decorations

Part Description Maintenance Cost Labor Splendor Materials
Wall Fountain Decorative object, does not need to be connected to the building. 0   Gold Coins 2 10   Tools
25   Polished Stone
100   Gold Coins
Wall Banner Decorative object, must be attached to the side of the building. 0   Gold Coins 2 10   Cloth
5   Wood
70   Gold Coins
Weather Vane Decorative object, must be attached to the roof apex. 0   Gold Coins 0 5   Stone
Rustic Lord Chimney Decorative object, must be placed on the roof. 0   Gold Coins 0 5   Stone
Water Basin Decorative object, must be placed standalone in the build area. 5   Gold Coins 1 15   Polished Stone
50   Gold Coins
Pruned Hedge Decorative object, must be placed standalone in the build area. 0   Gold Coins 0 25   Gold Coins
Round Pruned Hedge Decorative object, must be placed standalone in the build area. 0   Gold Coins 0 25   Gold Coins
Square Pruned Hedge Decorative object, must be placed standalone in the build area. 0   Gold Coins 0 25   Gold Coins

Stone Set

The stone set can be acquired once the village has 20 commoners and 20 Labor Splendor.

Part Description Maintenance Cost Labor Splendor Materials
Stone Main Building Resizable functional building, can be used in place of a core. 5   Gold Coins 5 30   Stone
10   Planks
5   Tools
Extension A Resizable extension that can be assigned a function. 1   Gold Coins 0 15   Stone
5   Planks
2   Tools
Tower Resizable tower that can be assigned a function. 1   Gold Coins 0 10   Stone
5   Planks
5   Tools
Stone Door Entry point to the building. 0   Gold Coins 0 5   Stone
1   Tools
Bailiff Office Resizable extension, despite the name, the room and be assigned any function. 10   Gold Coins 5 45   Stone
20   Planks
10   Tools
100   Gold Coins
Tax Office Resizable extension, despite the name, the room and be assigned any function. 25   Gold Coins 5 50   Stone
25   Planks
15   Tools
150   Gold Coins
Large Stone Door Entry point to the building 0   Gold Coins - 25   Stone
10   Gold Coins

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