Manor House
Overview
The Manor House is a building in Foundation. It is unlocked in tier 1 on the Labour path of the Progression tree for the cost of 25 Gold Coins. It is a modular building, meaning that it can contain a number of sub-buildings, which allow different sections of the same building to perform different functions. These sub-buildings are unlocked in tiers 1 and 2 of the Labour path.
This building functions as the administrative centre of the settlement and the seat of the secular government.
Sub-buildings
| Tier | Sub-building | Description |
|---|---|---|
| 1 | Tax Office | Allows the player to employ Tax Collectors.
Unlocks Mandates. Allows construction of parts with no function for aesthetics. |
| 2 | Bailiff Office | Allows the player to appoint a Bailiff.
Allows the player to employ Patrollers and Watchmen Increases the player's treasury capacity. |
| 3 | None | |
| 4 | None | |
| 5 | None |
Construction
Basic Parts
Rooms house functions for your monument. All Tower parts of the Manor House also provide Light or Heavy Fortification.
| Name | Effect | Construction Costs |
|---|---|---|
| Manor Hall, Minor | 3 Maintenance | 30 Planks 15 Stone 4 Tools |
| Manor Tower, Minor | Provides an area of Light Fortification | 6 Planks 3 Stone 2 Tools |
| Manor Tower, Major | Provides an area of Light Fortification | 14 Planks 9 Stone 4 Tools |
| Manor Boudoir | 2 Maintenance | 9 Planks 6 Stone 4 Tools |
| Simple Vestibule | 2 Maintenance | 9 Planks 3 Stone 2 Tools |
Doors allow access to your monument.
| Name | Effect | Construction Costs |
|---|---|---|
| Simple Manor Entrance | None | 4 Planks 1 Tools |
| Large Manor Entrance | None | 10 Stone 5 Planks 1 Tools |
| Short Chimney | None | 3 Stone 10 Planks 1 Tools |
| Heavy Chimney | None | 20 Stone 2 Tools |
| Narrow Chimney | None | 10 Stone 2 Tools |
| Reinforced Chimney | None | 10 Polished Stone 5 Stone 3 Tools |
| Simple Passageway | 3 Labour Splendour | 4 Stone 10 Planks 3 Tools |
| Weather Vane | 3 Labour Splendour | 5 Stone 1 Tools |
Unlockable Parts 1
Rooms house functions for your monument. All Tower parts of the Manor House also provide Light or Heavy Fortification.
| Name | Effect | Construction Costs |
|---|---|---|
| Manor Passageway | 2 Maintenance | 10 Stone 5 Polished Stone 10 Planks 2 Tools |
| Manor Gallery, Minor | 3 Maintenance | 15 Stone 20 Planks 3 Tools |
| Manor Gallery, Major | 3 Maintenance | 5 Stone 20 Planks 3 Tools |
| Large Vestibule | 1 Maintenance | 4 Stone 6 Planks 1 Tools |
| Stone Observatory | Provides an area of Light Fortification | 6 Stone 3 Polished Stone 6 Planks 2 Tools |
| Stone Tower, Minor | Provides an area of Light Fortification | 6 Stone 3 Polished Stone 6 Planks 2 Tools |
| Manor Observatory | Provides an area of Light Fortification | 3 Stone 6 Planks 2 Tools |
Doors allow access to your monument.
| Name | Effect | Construction Costs |
|---|---|---|
| Manor Gate, Short | None | 4 Planks 1 Tools |
| Simple Stone Entrance | None | 10 Stone 5 Planks 1 Tools |
| Manor Gate, Tall | None | 3 Stone 10 Planks 1 Tools |
| Encased Chimney | None | 20 Stone 2 Tools |
| Manor Dormer | None | 10 Stone 2 Tools |
| Manor Balcony, Wall | None | 10 Polished Stone 5 Stone 3 Tools |
| 3 Labour Splendour | 4 Stone 10 Planks 3 Tools | |
| 3 Labour Splendour | 5 Stone 1 Tools |
Unlockable Parts 2
Decorations
| Part | Description | Maintenance Cost | Labor Splendor | Materials |
|---|---|---|---|---|
| Wall Fountain | Decorative object, does not need to be connected to the building. | 0 Gold Coins | 2 | 10 Tools 25 Polished Stone 100 Gold Coins |
| Wall Banner | Decorative object, must be attached to the side of the building. | 0 Gold Coins | 2 | 10 Cloth 5 Wood 70 Gold Coins |
| Weather Vane | Decorative object, must be attached to the roof apex. | 0 Gold Coins | 0 | 5 Stone |
| Rustic Lord Chimney | Decorative object, must be placed on the roof. | 0 Gold Coins | 0 | 5 Stone |
| Water Basin | Decorative object, must be placed standalone in the build area. | 5 Gold Coins | 1 | 15 Polished Stone 50 Gold Coins |
| Pruned Hedge | Decorative object, must be placed standalone in the build area. | 0 Gold Coins | 0 | 25 Gold Coins |
| Round Pruned Hedge | Decorative object, must be placed standalone in the build area. | 0 Gold Coins | 0 | 25 Gold Coins |
| Square Pruned Hedge | Decorative object, must be placed standalone in the build area. | 0 Gold Coins | 0 | 25 Gold Coins |
Stone Set
The stone set can be acquired once the village has 20 commoners and 20 Labor Splendor.
| Part | Description | Maintenance Cost | Labor Splendor | Materials |
|---|---|---|---|---|
| Stone Main Building | Resizable functional building, can be used in place of a core. | 5 Gold Coins | 5 | 30 Stone 10 Planks 5 Tools |
| Extension A | Resizable extension that can be assigned a function. | 1 Gold Coins | 0 | 15 Stone 5 Planks 2 Tools |
| Tower | Resizable tower that can be assigned a function. | 1 Gold Coins | 0 | 10 Stone 5 Planks 5 Tools |
| Stone Door | Entry point to the building. | 0 Gold Coins | 0 | 5 Stone 1 Tools |
| Bailiff Office | Resizable extension, despite the name, the room and be assigned any function. | 10 Gold Coins | 5 | 45 Stone 20 Planks 10 Tools 100 Gold Coins |
| Tax Office | Resizable extension, despite the name, the room and be assigned any function. | 25 Gold Coins | 5 | 50 Stone 25 Planks 15 Tools 150 Gold Coins |
| Large Stone Door | Entry point to the building | 0 Gold Coins | - | 25 Stone 10 Gold Coins |