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  • ...ermediate food production building, it produces a [[Resources#Food|refined food]] and is best-suited to employing [[Commoner|commoners]]. [[Category:Buildings]]
    557 bytes (78 words) - 09:20, 27 January 2026
  • ...ermediate food production building, it produces a [[Resources#Food|refined food]] and is best-suited to employing [[Commoner|commoners]]. [[Category:Buildings]][[Category:Food Buildings]]
    667 bytes (93 words) - 09:32, 23 April 2025
  • The '''granary''' is a [[buildings|storage facility]] in ''[[Foundation]]''. ...in hunger initially, a protracted lack of access to food will result in a food shortage, which takes time to recover from after adequate supplies are main
    1 KB (171 words) - 16:51, 27 January 2026
  • The '''fisher's hut''' is a food production building in ''[[Foundation]]''. ...g, the fisher's hut supplies the village with fish that can be sold at a [[food stall]]. Each hut can employ a single fisherman and must be built partially
    532 bytes (81 words) - 16:52, 27 January 2026
  • ...a basic food production building, it produces a [[Resources#Food_and_Drink|food material]] and is best-suited to employing [[Serf|serfs]]. Wheat is used to ==Sub-buildings==
    4 KB (516 words) - 06:10, 24 April 2025
  • |caption = A single food stall. The primary source of daily goods for [[villagers]], which satisfy their food and goods needs from. The market itself is modular and in theory the number
    2 KB (299 words) - 07:14, 23 January 2026
  • The '''gathering hut''' is one of the first [[buildings]] available in ''[[Foundation]]''. ...construction of the [[builder's workshop]], the gathering hut is the first food resource available to a fledgling village.
    742 bytes (110 words) - 04:15, 23 April 2025
  • ''[[Foundation]]'' has many buildings which produce goods, food, or materials in multiple steps. ==Food==
    3 KB (353 words) - 05:36, 27 April 2025
  • Food Need.png, Rustic Food Food Need.png, Refined Food
    5 KB (806 words) - 15:37, 25 January 2026
  • ...the ability to expand capacity with the installation of [[treasuries]] in buildings such as a [[manor house]]. ...ally income will come from the markets themselves as [[villager]]s purchse food and goods with the envoy quests helping to further supplement income. Incom
    2 KB (267 words) - 06:24, 25 January 2026
  • ...open up, with [[quests]] that guide further construction towards specific buildings. Food Filter Icon.png, Food Production
    5 KB (790 words) - 07:14, 22 January 2026
  • ...resources have been obtained, they must be stored in either a [[Granary]] (food-based goods) or a [[Warehouse]]. ==Food==
    10 KB (1,440 words) - 07:40, 27 January 2026
  • The '''hunter's hut''' is a food production building in ''[[Foundation]]''. The hut is available for constru [[Category:Buildings]]
    730 bytes (121 words) - 16:32, 17 January 2026
  • ...one or more workers. These workers will be the Builders that build future buildings. ...p is placed, the building tree will expand, giving access to the following buildings:
    6 KB (1,021 words) - 15:40, 25 January 2026
  • ...employees and workplace status. Villagers can be assigned and removed from buildings directly in this screen. ...ur village, such as trade events, quests and military missions, housing or food shortages, newcomer or messenger arrivals, and completed construction proje
    3 KB (491 words) - 12:23, 28 January 2026
  • * Buildings providing Beautification now have a Beautification Area. The range is based * Noisy or filthy buildings can create an undesirable area, which affects Neighborhood Desirability. Su
    15 KB (2,031 words) - 14:31, 29 December 2023
  • * Labour buildings upkeep reduced by <span style="color:#729300;">'''25%'''</span>. * Kingdom buildings upkeep is reduced by <span style="color:#729300;">'''25%'''</span>.
    7 KB (960 words) - 17:04, 21 January 2026
  • * Splendour: an average of the types of splendour produced by buildings in the town. ...h as Churches and Monasteries contribute to Clergy Splendour, and military buildings such as the Keep contribute to Kingdom Splendour.
    15 KB (2,015 words) - 11:52, 22 January 2026
  • ** Food diversity * Exposed Tavern buildings
    20 KB (2,746 words) - 14:32, 29 December 2023