Difference between revisions of "1.9.7 QoL Update"

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10 bytes added ,  13:05, 28 December 2023
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Released December 14, 2023 on Steam & GOG. Read full [https://www.polymorph.games/foundation/news/2023/12/14/1-9-7-qol-update-is-live/ news post] on the Foundation blog. See [[Changelog]] for other changes.
Released December 14, 2023 on Steam & GOG. Read full [https://www.polymorph.games/foundation/news/2023/12/14/1-9-7-qol-update-is-live/ news post] on the Foundation blog. See [[Changelog]] for other changes.


===== Changelog =====
=== New ===
New
 
* Added Interior Access visualization and construction toggle
* Added Interior Access visualization and construction toggle
* Players can now specify their favorite resources in the top resource bar
* Players can now specify their favorite resources in the top resource bar
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* Ghosts of buildings under construction are now displayed when you are in Construction/Edit mode
* Ghosts of buildings under construction are now displayed when you are in Construction/Edit mode


Update
=== Update ===
 
* Construction sites are now prioritized by start time, not by closest distance
* Construction sites are now prioritized by start time, not by closest distance
* Workers should go to their workplace before starting their work time
* Workers should go to their workplace before starting their work time
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* Various UI improvements
* Various UI improvements


Fix
=== Fix ===
 
* Soldiers – soldiers using the barracks as their houses could not fulfill their needs when the monument is being expanded.
* Soldiers – soldiers using the barracks as their houses could not fulfill their needs when the monument is being expanded.
* Bailiff – Changing the bailiff resulted in the edict “contractual wage” to not be applied until reload.
* Bailiff – Changing the bailiff resulted in the edict “contractual wage” to not be applied until reload.
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* Missing Unlockable descriptions on Candle & Commonware extension
* Missing Unlockable descriptions on Candle & Commonware extension


===== Map generator =====
=== Map generator ===
Update


==== Update ====
* Improved elevation texture visuals
* Improved elevation texture visuals


Fix
==== Fix ====
 
* It was possible to have a broken territory on specific generated map seeds
* It was possible to have a broken territory on specific generated map seeds
* Some territory regions were too small
* Some territory regions were too small
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* Some setting changes could create unwanted bumps on islands
* Some setting changes could create unwanted bumps on islands


===== Modding =====
=== Modding ===


* Expose – COMP_BUILDING:getEditMode
* Expose – COMP_BUILDING:getEditMode
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