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-- adapted from Levrin's iteration to Sakaratte's original -- | -- adapted by Olessan from Levrin's iteration to Sakaratte's original -- | ||
-- Layout changed and all labels, etc, updated to pull from Module:BuildingINdex -- | |||
-- I may expand later to have functions for other infobox types (but this game doesn't really need any other?? 22/04/2025 -- | |||
local com = require('Module:Common') | local com = require('Module:Common') | ||
local a = require('Module:Arguments') | local a = require('Module:Arguments') | ||
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for resource, amount in pairs(buildingData.costs) do | for resource, amount in pairs(buildingData.costs) do | ||
if buildingData.costs['gold coins'] then | if buildingData.costs['gold coins'] then | ||
local resourceIcon = i.icon(resource, nil, nil, com.firstUpper({ | local resourceIcon = i.icon(resource, nil, nil, com.firstUpper({'build cost'}), 'en') | ||
table.insert(costData, {label = resourceIcon, value = amount}) | table.insert(costData, {label = resourceIcon, value = amount}) | ||
else | else | ||
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