Difference between revisions of "UI Overview"

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(Created page with "This is a view of a typical game in Foundation. Some of the buttons here will not appear at the beginning of a game, but will appear as the player reaches new stages within the game. In this picture, all available buttons have been unlocked. {| class="wikitable" |+Caption text |- !Number!!Name!!Description |- |1||Help||Click this button to access the in-game help. |- |2||Visibility||Allows players to toggle the overlays and icons that appear in the game, such as the zon...")
 
 
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[[File:Foundation menu.jpg|thumb|800x800px|center]]
This is a view of a typical game in Foundation. Some of the buttons here will not appear at the beginning of a game, but will appear as the player reaches new stages within the game. In this picture, all available buttons have been unlocked.
This is a view of a typical game in Foundation. Some of the buttons here will not appear at the beginning of a game, but will appear as the player reaches new stages within the game. In this picture, all available buttons have been unlocked.


{| class="wikitable"
{| class="wikitable"
|+Caption text
|+
|-
|-
!Number!!Name!!Description
!Number
! !!Name!!Description
|-
|-
|1||Help||Click this button to access the in-game help.
|1
| [[File:HUD Help.png|40x40px|center]]||Help||Click this button to access the in-game help.
|-
|-
|2||Visibility||Allows players to toggle the overlays and icons that appear in the game, such as the zones overlay, beautification overlay, and the "Workers missing" icon for buildings.
|2
| [[File:HUD Visibility.png|center|40x40px]]||Visibility||Allows players to toggle the overlays and icons that appear in the game, such as the zones overlay, beautification overlay, and the "Workers missing" icon for buildings.
|-
|-
|3||Coins Panel||Shows the player's current total gold, treasury space and the general positive or negative trend of their finances.  
|3
| ||Coins Panel||Shows the player's current total gold, treasury space and the general positive or negative trend of their finances.
|-
|-
|4||Resources Panel||Shows the player their current totals for a selection of resources. The resources which appear here can be chosen in the Resources page of the [[Book|Royal Book]].
|4
| ||Resources Panel||Shows the player their current totals for a selection of resources. The resources which appear here can be chosen in the Resources page of the [[Book|Royal Book]].  
|-
|-
|5||Villagers Panel||Shows the total villager number (left), average city happiness, number of unemployed, and rate of immigration.  
|5
| ||Immigration Panel||Shows the total number of villagers in the town (left), average city happiness, number of unemployed villagers, and rate of immigration.
|-
|-
|6||Progression Panel||Summaries the player's overall Prosperity and their levels of [[Splendour]] and [[Influence]] across the Labour, Clergy and Kingdom Estates.
|6
| ||[[Progression|Progression Panel]]||Summaries the player's overall Prosperity and their levels of [[Splendour]] and [[Influence]] across the Labour, Clergy and Kingdom [[Estates]].
|-
|-
|7||Royal Book||Example
|7
| [[File:HUD Book.png|center|40x40px]]||Royal Book|| This button opens the [[Book|Royal Book]], the pages of which offer overviews of various aspects of the game.
|-
|-
|8||Progression Tree||Example
|8
| [[File:HUD Progression.png|center|40x40px]]||Progression Tree|| This button opens the [[Progression|Progression Tree]]. Here players can unlock new tiers and technologies as they progress through the game.
|-
|-
|9||Mandates||Example
|9
| [[File:HUD Mandate.png|center|40x40px]]||Mandates||This opens the Mandates panel, where players can promote villagers, levy funds and assign tasks to their Bailiff, Monastic Emissary and Royal Courtier.
|-
|-
|10||Army||Example
|10
| [[File:HUD Military.png|center|40x40px]]||Army||This opens the Army book, where players can manage their military companies and soldiers and send them on missions.
|-
|-
|11||Village Map||Example
|11
| [[File:HUD Map.png|center|40x40px]]||Village Map||Allows the player to view their city from a high bird's-eye view.
|-
|-
|12||Screenshot||Example
|12
|[[File:HUD System.png|center|40x40px]]
|Settings
|Opens the game menu.
|-
|-
|13||Territories||Example
|13
| [[File:HUD Photo.png|center|40x40px]]||Screenshot||Takes a screenshot of your current screen, automatically removing any open menus and adding the city's and ruler's name and title.
|-
|-
|14||Zones||Example
|14
| [[File:HUD Territory.png|center|40x40px]]||Territories||Clicking this button enters territory management mode, where the player can buy new territories or abandon old ones.
|-
|-
|15
|15
| [[File:HUD Paint.png|center|40x40px]]||[[Zones]]||Enters zone painting mode, where players can place or remove different kinds of zone (e.g. woodcutting, residential, hunting).
|-
|16
|[[File:Building UI Icon Hover.png|center|40x40px]]
|Build
|Build
|Opens the build menu.
|-
|17
|
|
|-
|16
|Time Panel
|Time Panel
|
|Shows the current month, week and day, and allows the player to speed up, slow down or pause time. The button on the far left of this panel allows players to choose from several time-of-day and environmental options for their city.
|-
|-
|17
|18
|Quests
|
|
|[[Quests]]
|Any active quests appear here. They can be minimised by clicking the titles.
|}
|}
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