Difference between revisions of "Taxation"

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== Other Taxes ==
== Other Taxes ==
All other types of Taxation do not cause a happiness penalty. However, implementing more than 1 different type of taxation in this group causes a penalty on the player's {{Item|resource=labour influence}} cap of -5 per taxation type. Therefore, if all 6 taxation types in this group are implemented, the player's {{Item|resource=labour influence}} maximum will be reduced by 30. The Labour Privilege "Additional Taxation" allows one more tax type to be added before this penalty is imposed.
All other types of Taxation do not cause a happiness penalty. However, implementing more than 1 different type of taxation in this group causes a penalty on the player's {{Item|resource=labour influence}} cap of -5 per taxation type. Therefore, if all 6 taxation types in this group are implemented, the player's {{Item|resource=labour influence}} maximum will be reduced by 30. The Labour Privilege "Additional Taxation" allows one more tax type to be activated before this penalty is imposed.


=== Milling Taxes ===
=== Milling Taxes ===
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Drinking Taxes are unlocked in the Progression Tree. Checking this box on the Taxation page implements a tax on all functioning [[Tavern|Taverns]].
Drinking Taxes are unlocked in the Progression Tree. Checking this box on the Taxation page implements a tax on all functioning [[Tavern|Taverns]].


=== Tithe Taxes ===
Tithe Taxes are unlocked by implementing the Tithe Taxes Clergy [[Edicts & Privileges|Privilege]], which is permanently available. This taxation type implements a tax on all functioning [[Church|Churches]].
=== Merchandise Taxes ===
=== Merchandise Taxes ===
Merchandise Taxes are unlocked via implementing the Merchandise Taxes Labour [[Edicts & Privileges|Privilege]]. This Privilege is unlocked by completing the related [[Quests|Quest]]. This taxation type implements a tax on all functioning [[Market|Markets]], [[City Market|City Markets]] and [[Refectory|Refectories]].
Merchandise Taxes are unlocked via implementing the Merchandise Taxes Labour [[Edicts & Privileges|Privilege]]. This Privilege is unlocked by completing the related [[Quests|Quest]]. This taxation type implements a tax on all functioning [[Market|Markets]], [[City Market|City Markets]] and [[Refectory|Refectories]].
=== Tithe Taxes ===
Tithe Taxes are unlocked by implementing the Tithe Taxes Clergy [[Edicts & Privileges|Privilege]], which is permanently available. This taxation type implements a tax on all functioning [[Church|Churches]].
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