424
edits
| Line 9: | Line 9: | ||
=== Milling Taxes === | === Milling Taxes === | ||
Milling taxes are unlocked in the Progression Tree. Checking this box on the Taxation page implements a tax on functioning [[Windmill|Windmills]], at a rate of | Milling taxes are unlocked in the Progression Tree. Checking this box on the Taxation page implements a tax on functioning [[Windmill|Windmills]], at a rate of 1 {{Item|resource=gold coins}} per resource produced. A Windmill can store up to 50 {{Item|resource=coin}}. | ||
=== Mining Taxes === | === Mining Taxes === | ||
Mining Taxes are unlocked in the Progression Tree. Checking this box on the Taxation page implements a tax on all functioning [[Mines]]. | Mining Taxes are unlocked in the Progression Tree. Checking this box on the Taxation page implements a tax on all functioning [[Mines]], at a rate of 1 {{Item|resource=gold coins}} per resource produced. Each Mine can store up to 50 {{Item|resource=coin}}. | ||
=== Smithing Taxes === | === Smithing Taxes === | ||
Smithing Taxes are unlocked in the Progression Tree. Checking this box on the Taxation page implements a tax on all functioning [[Blacksmith|Blacksmiths]] | Smithing Taxes are unlocked in the Progression Tree. Checking this box on the Taxation page implements a tax on all functioning [[Blacksmith|Blacksmiths]], [[Bowyer's Hut|Bowyers' Huts]], [[Swordsmith|Swordsmiths]] and [[Spearmaker's Hut|Spearmakers' Huts]], at a rate of 2 {{Item|resource=gold coins}} per resource produced. Each building of these types can store up to 50 {{Item|resource=coin}}. | ||
=== Drinking Taxes === | === Drinking Taxes === | ||
Drinking Taxes are unlocked in the Progression Tree. Checking this box on the Taxation page implements a tax on all functioning [[Tavern|Taverns]]. | Drinking Taxes are unlocked in the Progression Tree. Checking this box on the Taxation page implements a tax on purchase at all functioning [[Tavern|Taverns]], at a rate of 1 {{Item|resource=gold coins}} per resource purchased. Each Tavern can store up to 50 {{Item|resource=coin}}. | ||
=== Tithe Taxes === | === Tithe Taxes === | ||
Tithe Taxes are unlocked by implementing the Tithe Taxes Clergy [[Edicts & Privileges|Privilege]], which is permanently available. This taxation type implements a tax on all functioning [[Church|Churches]]. | Tithe Taxes are unlocked by implementing the Tithe Taxes Clergy [[Edicts & Privileges|Privilege]], which is permanently available. This taxation type implements a tax on visits to all functioning [[Church|Churches]] and [[Chapel|Chapels]], at a rate of 0.25 {{Item|resource=coin}} per visit. This tax excludes Monastics and guests who are part of the Clergy (e.g. the Abbess and wandering monks). Each Church or Chapel can store up to 50 {{Item|resource=coin}}. | ||
=== Merchandise Taxes === | === Merchandise Taxes === | ||
Merchandise Taxes are unlocked via implementing the Merchandise Taxes Labour [[Edicts & Privileges|Privilege]]. This Privilege is unlocked by completing the related [[Quests|Quest]]. This taxation type implements a tax on all functioning [[Market|Markets]], [[City Market|City Markets]] and [[Refectory|Refectories]]. | Merchandise Taxes are unlocked via implementing the Merchandise Taxes Labour [[Edicts & Privileges|Privilege]]. This Privilege is unlocked by completing the related [[Quests|Quest]]. This taxation type implements a tax on purchases at all functioning [[Market|Markets]], [[City Market|City Markets]] and [[Refectory|Refectories]], at a rate of 0.15 {{Item|resource=coin}} per purchase. Each Market can store up to 50 {{Item|resource=coin}}. | ||
edits