Difference between revisions of "Housing"

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Villagers in ''Foundation'' live in '''Houses'''. Rather than placing and building these directly, players paint a Residential zone in the area they wish houses to be built, and Villagers will automatically place housing foundations within this zone. Builders will then build these houses in the same way that they build other buildings during their working hours.  
Villagers in ''Foundation'' live in '''Houses'''. Rather than placing and building Houses directly, players paint a Residential zone over the area they wish houses to be built; if this zone meets the conditions described below, Villagers will automatically place housing foundations within this zone. Builders will then build these houses in the same way that they build other buildings during their working hours.


A '''house''' is a residential [[building]] in ''[[Foundation]]''. Homes cannot be directly placed. Rather, the foundations are procedurally placed within a [[residential zone]] that has adequate space as the need arises.
Housing of some kind is required by all levels and types of Villagers to fill the housing [[Needs|Need]]. However Monastics are housed in [[Monk Dorms|Monk]] or [[Nun Dorms]], and Combatants are typically housed in the [[Barracks]] and [[Private Quarters]], so usually Residential zone need only be painted for Villagers of the Villager type; [[Serf|Serfs]], [[Commoner|Commoners]] and [[Citizen|Citizens]].


==Description==
== Residential Zone ==
Homes are required by villagers once they have reached the rank of [[serf]]. Initially, homes built have a capacity of 2 occupants, however, if housing densification is allowed, they can be upgraded.
In order for Villagers to place Houses in a Residential zone, the zone must firstly be big enough, which can be established through experimentation. Secondly, Villagers will only place Houses in a zone if it is close enough to their place of work - within 150 metres. Therefore if the player has a Miner who complains about lack of housing, placing a new Residential zone on the other side of the map will not solve this problem; the player must either place a Residential zone closer to the Mine, or must make a space in an existing House near the Mine by evicting one of the current occupants. This will cause the evicted occupant to start looking for a new House, and he will attempt to move into or construct a new House as close as possible to his own place of work.


As villagers are promoted beyond serfs, their housing needs will change, requiring higher quality homes than the ones they already live in. If home upgrades are disallowed, they will not be able to improve their homes, which can help with resource management if other buildings are already in construction.
==Density and Quality==
==Construction Requirements==
Houses can be upgraded in terms of density or quality, separately or together. Both density and quality upgrades will occur automatically once the requirements are met, as described in the table below.
 
=== Density ===
Initially, Houses have a capacity of 2 occupants (tier 1 density). At tier 2 density, Houses can have up to 6 occupants, and at tier 3 they can have up to 10 occupants.
 
=== Quality ===
As Villagers are [[Villagers#Villagers|promoted]] beyond the rank of Serf, their housing needs will change. Commoners will require tier 2 quality Houses in order to fill their housing Need, and Citizens require tier 3 quality Houses.  
 
===Upgrade Requirements===
*'''Low Quality''' houses have no requirements.
*'''Low Quality''' houses have no requirements.
*'''Medium quality''' houses require a desirable neighbourhood, beautification area, and at least one [[commoner]] resident.
*'''Medium quality''' houses require a desirable neighbourhood, beautification area, and at least one [[commoner]] resident.
*'''High quality''' housing requires a paved road and at least one [[citizen]] resident.
*'''High quality''' housing requires a paved road and at least one [[citizen]] resident.
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