Difference between revisions of "Great Hall"

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The '''Great Hall''' is a sub-building that can be built in the [[Manor House]], [[Monastery]] or [[Keep]]. It is a modular building and can therefore be expanded and decorated as the town develops. Expanding it does not have any effect on its function or capacity.
The '''Great Hall''' is a sub-building that can be built in the [[Manor House]], [[Monastery]] or [[Keep]]. It is a modular building and can therefore be expanded and decorated as the town develops. Expanding it does not have any effect on its function or capacity.


The Great Hall unlocks the [[Mandates]] tab in the [[UI Overview|User Interface]], allowing the player to carry out Mandates through the Bailiff, Monastic Emissary or Royal Courtier.
The Great Hall unlocks the [[Mandates]] tab in the [[UI Overview|User Interface]], allowing the player to carry out Mandates through the [[Bailiff]], [[Monastic Emissary]] or [[Royal Courtier]].


The Great Hall uses the common building parts of the above buildings, depending on which building it is added to. It does not have any unique building parts.
The Great Hall uses the common building parts of the above buildings, depending on which building it is added to. It does not have any unique building parts.
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