Difference between revisions of "Castle Keep"

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The Keep functions as the military centre of the town, housing Combatants, producing weapons and hosting Visitors related to the Kingdom Estate.
The Keep functions as the military centre of the town, housing Combatants, producing weapons and hosting Visitors related to the Kingdom Estate.
== Sub-buildings ==
{| class="wikitable"
|}
{| class="wikitable"
!Tier
!Sub-building
!Description
|-
|1
|Castle Keep
Barracks
Armoury
[[Great Hall]]
Free Build
|Allows the player to employ [[Tax Collector|Tax Collectors]].
Unlocks [[Mandates]].
Allows construction of parts with no function for aesthetics.
|-
|2
|[[Bailiff's Office|Bailiff Office]]
[[Cloister|Watchpost]]
[[Treasury]]
|Allows the player to appoint a [[Bailiff]].
Allows the player to employ [[Patrollers]] and [[Watchmen]]
Increases the player's treasury capacity.
|-
|3
|None
|
|-
|4
|None
|
|-
|5
|None
|
|}
==Description==
==Description==
Once constructed, any [[villagers]] that are assigned will become [[Combatants]] and may be garrisoned in the building if the dorms room is assigned to a section. These soldiers can be sent to assist the king in military [[mission]]s, for which rewards can be obtained.
Once constructed, any [[villagers]] that are assigned will become [[Combatants]] and may be garrisoned in the building if the dorms room is assigned to a section. These soldiers can be sent to assist the king in military [[mission]]s, for which rewards can be obtained.
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