Différences entre les versions de « Taxation »

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=== Milling Taxes ===
=== Milling Taxes ===
Milling taxes are unlocked in the Progression Tree. Checking this box on the Taxation page implements a tax on functioning [[Windmill|Windmills]], at a rate of 100 {{Item|resource=gold coins}} per Windmill.
Milling taxes are unlocked in the Progression Tree. Checking this box on the Taxation page implements a tax on functioning [[Windmill|Windmills]], at a rate of 1 {{Item|resource=gold coins}} per resource produced. A Windmill can store up to 50 {{Item|resource=coin}}.


=== Mining Taxes ===
=== Mining Taxes ===
Mining Taxes are unlocked in the Progression Tree. Checking this box on the Taxation page implements a tax on all functioning [[Mines]].
Mining Taxes are unlocked in the Progression Tree. Checking this box on the Taxation page implements a tax on all functioning [[Mines]], at a rate of 1 {{Item|resource=gold coins}} per resource produced. Each Mine can store up to 50 {{Item|resource=coin}}.


=== Smithing Taxes ===
=== Smithing Taxes ===
Smithing Taxes are unlocked in the Progression Tree. Checking this box on the Taxation page implements a tax on all functioning [[Blacksmith|Blacksmiths]] (75 {{Item|resource=gold coins}}), [[Bowyer's Hut|Bowyers' Huts]], [[Swordsmith|Swordsmiths]] and [[Spearmaker's Hut|Spearmakers' Huts]].
Smithing Taxes are unlocked in the Progression Tree. Checking this box on the Taxation page implements a tax on all functioning [[Blacksmith|Blacksmiths]], [[Bowyer's Hut|Bowyers' Huts]], [[Swordsmith|Swordsmiths]] and [[Spearmaker's Hut|Spearmakers' Huts]], at a rate of 2 {{Item|resource=gold coins}} per resource produced. Each building of these types can store up to 50 {{Item|resource=coin}}.


=== Drinking Taxes ===
=== Drinking Taxes ===
Drinking Taxes are unlocked in the Progression Tree. Checking this box on the Taxation page implements a tax on all functioning [[Tavern|Taverns]].
Drinking Taxes are unlocked in the Progression Tree. Checking this box on the Taxation page implements a tax on purchase at all functioning [[Tavern|Taverns]], at a rate of 1 {{Item|resource=gold coins}} per resource purchased. Each Tavern can store up to 50 {{Item|resource=coin}}.


=== Tithe Taxes ===
=== Tithe Taxes ===
Tithe Taxes are unlocked by implementing the Tithe Taxes Clergy [[Edicts & Privileges|Privilege]], which is permanently available. This taxation type implements a tax on all functioning [[Church|Churches]].
Tithe Taxes are unlocked by implementing the Tithe Taxes Clergy [[Edicts & Privileges|Privilege]], which is permanently available. This taxation type implements a tax on visits to all functioning [[Church|Churches]] and [[Chapel|Chapels]], at a rate of 0.25 {{Item|resource=coin}} per visit. This tax excludes Monastics and guests who are part of the Clergy (e.g. the Abbess and wandering monks). Each Church or Chapel can store up to 50 {{Item|resource=coin}}.
=== Merchandise Taxes ===
=== Merchandise Taxes ===
Merchandise Taxes are unlocked via implementing the Merchandise Taxes Labour [[Edicts & Privileges|Privilege]]. This Privilege is unlocked by completing the related [[Quests|Quest]]. This taxation type implements a tax on all functioning [[Market|Markets]], [[City Market|City Markets]] and [[Refectory|Refectories]].
Merchandise Taxes are unlocked via implementing the Merchandise Taxes Labour [[Edicts & Privileges|Privilege]]. This Privilege is unlocked by completing the related [[Quests|Quest]]. This taxation type implements a tax on purchases at all functioning [[Market|Markets]], [[City Market|City Markets]] and [[Refectory|Refectories]], at a rate of 0.15 {{Item|resource=coin}} per purchase. Each Market can store up to 50 {{Item|resource=coin}}.
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