Différences entre les versions de « Resources »

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16 octets supprimés ,  26 janvier
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The resources available to the village can be seen in the resources overview at the top of the screen. As more become available, the first two rows will fill with those resources marked as favourites by default. Players can see all resources by clicking the small plus at the center of the resource overview's bottom border. Favourites can be changed in the Resources page of the [[Book]] (F5) by clicking the star icon on the far left of each row.
The resources available to the village can be seen in the resources overview at the top of the screen. As more become available, the first two rows will fill with those resources marked as favourites by default. Players can see all resources by clicking the small plus at the center of the resource overview's bottom border. Favourites can be changed in the Resources page of the [[Book]] (F5) by clicking the star icon on the far left of each row.


===Food===
==Food==
Food is a Need required by [[villagers]] of all types and ranks. Food types are usually stored in [[granary|Granaries]] or [[Monastic Grange|Monastic Granges]] and acquired by villagers via the [[Market]], [[Refectory]] or [[Mess Hall]]. Most food types allow villagers to fill their Rustic/Refined/Monastic Food [[Needs]]. The only exceptions to this are Tavern Meals, which are created and consumed within [[Tavern|Taverns]] and provide a happiness bonus, and War Rations, which are created in the Provisioner and consumed by military companies on Tier 2 and 3 military quests.
Food is a Need required by [[villagers]] of all types and ranks. Food types are usually stored in [[granary|Granaries]] or [[Monastic Grange|Monastic Granges]] and acquired by villagers via the [[Market]], [[Refectory]] or [[Mess Hall]]. Most food types allow villagers to fill their Rustic/Refined/Monastic Food [[Needs]]. The only exceptions to this are Tavern Meals, which are created and consumed within [[Tavern|Taverns]] and provide a happiness bonus, and War Rations, which are created in the Provisioner and consumed by military companies on Tier 2 and 3 military quests.
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===Common Goods===
==Common Goods==
Common Goods are required by Commoners and upwards. They can be sold on a Goods Stall in the [[Market]], and allow villagers to fill their Goods [[Needs|Need]].
Common Goods are required by Commoners and upwards. They can be sold on a Goods Stall in the [[Market]], and allow villagers to fill their Goods [[Needs|Need]].


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===Luxury Goods===
==Luxury Goods==
Luxury Goods are required by the highest echelons of society; Citizens and Knights. They can be sold on a Luxury Stall in the [[Market]], and allow villagers to fill their Luxury [[Needs|Need]].
Luxury Goods are required by the highest echelons of society; Citizens and Knights. They can be sold on a Luxury Stall in the [[Market]], and allow villagers to fill their Luxury [[Needs|Need]].


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=== Tavern Goods ===
== Tavern Goods ==
Tavern goods are required by Commoners and upwards, as well as Soldiers and Knights. They can be sold in [[Tavern|Taverns]], and allow villagers to fill their Entertainment [[Needs|Need]].
Tavern goods are required by Commoners and upwards, as well as Soldiers and Knights. They can be sold in [[Tavern|Taverns]], and allow villagers to fill their Entertainment [[Needs|Need]].
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===Weapons===
==Weapons==
Weapons are used by soldiers to improve their combat strength when on military [[quests]]. Tier 1 and 2 Weapons are made in their respective Weapons Smiths, while Tier 3 Weapons are obtainable only by completing certain military quests. Weapons are stored in the [[Armoury]].
Weapons are used by soldiers to improve their combat strength when on military [[quests]]. Tier 1 and 2 Weapons are made in their respective Weapons Smiths, while Tier 3 Weapons are obtainable only by completing certain military quests. Weapons are stored in the [[Armoury]].
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===Raw Materials===
==Raw Materials==
Raw Materials are resources that are used primarily by craftsmen to produce various refined goods or to construct buildings. They generally cannot be consumed directly by villagers, but there are some exceptions which are both directly consumed by villagers and used as raw materials by craftsmen.
Raw Materials are resources that are used primarily by craftsmen to produce various refined goods or to construct buildings. They generally cannot be consumed directly by villagers, but there are some exceptions which are both directly consumed by villagers and used as raw materials by craftsmen.


====Raw Foods====
===Raw Foods===
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{| class="wikitable"
!Image!!Name||Produced By||Component Of
!Image!!Name||Produced By||Component Of
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===Resource Tracking===
==Resource Tracking==
The game offers several options for resource management.
The game offers several options for resource management.


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