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- 9 février 2026 à 06:42 Mandates (hist | modifier) [8 715 octets] Amay4672 (discussion | contributions) (Created page with "'''Mandates''' in ''Foundation'' are tasks that the player can order to be carried out by their Bailiff-type Villagers (the Bailiff, Monastic Emissary and/or Royal Courtier). There are a number of different Mandates that affect the village in various ways. Some Mandates can be carried out by any of the three Villagers named above, while others can only be carried out by the Bailiff, Monastic Emissary or Royal Courtier individually, depending on typ...") Balise : Éditeur visuel
- 8 février 2026 à 15:47 Titles (hist | modifier) [542 octets] Amay4672 (discussion | contributions) (Created page with "There are a number of player '''Titles''' that are unlocked as the village develops. Players always start with the Pioneer title, and typically will unlock the Lord and Lady titles next. After that, the order of titles depends on how the village progresses (i.e. if a Monastery is built before a Keep, monastic titles are likely to be unlocked first). == List of Titles == Pioneer Lord Lady Elder Mayor Mayoress Burgomaster Burgomistress Brother Sister Prior Prio...") Balise : Éditeur visuel
- 25 janvier 2026 à 15:43 Private Quarters (hist | modifier) [29 octets] Amay4672 (discussion | contributions) (Created page with "private quarters sub-building") Balise : Éditeur visuel
- 25 janvier 2026 à 15:42 Barracks (hist | modifier) [21 octets] Amay4672 (discussion | contributions) (Created page with "Barracks sub-building") Balise : Éditeur visuel
- 25 janvier 2026 à 15:42 Nun Dorms (hist | modifier) [22 octets] Amay4672 (discussion | contributions) (Created page with "nun dorms sub-building") Balise : Éditeur visuel
- 25 janvier 2026 à 15:42 Monk Dorms (hist | modifier) [23 octets] Amay4672 (discussion | contributions) (Created page with "monk dorms sub-building") Balise : Éditeur visuel
- 25 janvier 2026 à 15:11 Fortification (hist | modifier) [72 octets] Amay4672 (discussion | contributions) (Created page with "light watchtowers, heavy watchtowers, walls etc. Or disambiguation page?") Balise : Éditeur visuel
- 25 janvier 2026 à 14:59 Commoners (hist | modifier) [19 octets] Amay4672 (discussion | contributions) (Redirected page to Villagers#Villagers) Balises : Nouvelle redirection Éditeur visuel
- 25 janvier 2026 à 13:21 Housing (hist | modifier) [7 623 octets] Amay4672 (discussion | contributions) (Created page with "s") Balise : Éditeur visuel
- 25 janvier 2026 à 09:16 Sword Encampment (hist | modifier) [29 octets] Amay4672 (discussion | contributions) (Created page with "Sword Encampment sub-building") Balise : Éditeur visuel
- 25 janvier 2026 à 09:16 Bow Encampment (hist | modifier) [27 octets] Amay4672 (discussion | contributions) (Created page with "Bow Encampment sub-building") Balise : Éditeur visuel
- 25 janvier 2026 à 09:15 Spear Encampment (hist | modifier) [29 octets] Amay4672 (discussion | contributions) (Created page with "Spear Encampment sub-building") Balise : Éditeur visuel
- 25 janvier 2026 à 09:00 Watchpost (hist | modifier) [39 octets] Amay4672 (discussion | contributions) (Created page with "Manor House sub-building Watchpost info") Balise : Éditeur visuel
- 25 janvier 2026 à 06:41 Army (hist | modifier) [7 118 octets] Amay4672 (discussion | contributions) (Created page with "The '''Army''' consists of the player's Combatants (Militiamen, Soldiers and Knights), who are organised into Companies. These Companies can be sent out on military Missions, and if successful they will return with loot in the form of Influence and/or various kinds of Resources. These can be managed in the Army Book, accessed through the Army button on the User Interface. == Creating an Army == Build keep, unlock techs, build company b...") Balise : Éditeur visuel
- 25 janvier 2026 à 06:25 Combatants (hist | modifier) [1 609 octets] Amay4672 (discussion | contributions) (Created page with "'''Combatants''' are a specific type of Villagers that work in Keeps and can be sent on Missions, and can either live in nearby housing or in the Barrack sub-building as a part of the keep. They have 3 tiers: Militian, Soldier, and Knight, each tier with increasing strength and Needs. Soldiers can be equipped with either a {{Item|Sword}} or {{Item|Spear}}, each weapon offering better strength and thus chance at success in the missions. The tab for Soldi...") Balise : Éditeur visuel
- 22 janvier 2026 à 07:13 Starting a New Game (hist | modifier) [6 493 octets] Amay4672 (discussion | contributions) (Created page with "== Maps and Rulesets == {{Main|Maps}} {{Main|Rulesets}} The first step in starting a new game in ''Foundation'' involves selecting a Map type and parameters and generating the map. Then the player must select a Ruleset or customise the rules they want to apply to their game. Refer to the main articles above for more information on these steps. == Choosing a Starting Territory == {{Main|Territory}} The map has been generated and the player can pa...") Balise : Éditeur visuel
- 22 janvier 2026 à 07:03 Bridges (hist | modifier) [21 octets] Amay4672 (discussion | contributions) (Created page with "suggest disambig page") Balise : Éditeur visuel
- 21 janvier 2026 à 16:30 Farms (hist | modifier) [21 octets] Amay4672 (discussion | contributions) (Created page with "suggest disambig page") Balise : Éditeur visuel
- 19 janvier 2026 à 17:31 Taxation (hist | modifier) [4 505 octets] Amay4672 (discussion | contributions) (Created page with "== Overview == '''Taxation''' is one of the ways players can earn {{Item|resource=gold coins}} for their settlement, with which to build new buildings, unlock technologies, import goods and pay building maintenance costs. New forms of taxation are unlocked in the Progression Tree as the game develops, and can be managed in the Taxation page of the Royal Book (F8), which will appear when the first taxation type is unlocked. == Ty...") Balise : Éditeur visuel
- 19 janvier 2026 à 13:22 Tiers (hist | modifier) [155 octets] Amay4672 (discussion | contributions) (Created page with "{{Disambig}} * Villagers`") Balise : Éditeur visuel : basculé
- 19 janvier 2026 à 13:17 Smith (hist | modifier) [27 octets] Amay4672 (discussion | contributions) (Created page with "Suggest disambiguation page") Balise : Éditeur visuel
- 19 janvier 2026 à 12:51 Bailiff's Office (hist | modifier) [319 octets] Amay4672 (discussion | contributions) (Redirected page to Manor House) Balises : Nouvelle redirection Éditeur visuel
- 18 janvier 2026 à 11:58 Rulesets (hist | modifier) [2 669 octets] Amay4672 (discussion | contributions) (Created page with "Add info here on toggleable rules at the start of the game.") Balise : Éditeur visuel
- 17 janvier 2026 à 16:11 UI Overview (hist | modifier) [3 394 octets] Amay4672 (discussion | contributions) (Created page with "This is a view of a typical game in Foundation. Some of the buttons here will not appear at the beginning of a game, but will appear as the player reaches new stages within the game. In this picture, all available buttons have been unlocked. {| class="wikitable" |+Caption text |- !Number!!Name!!Description |- |1||Help||Click this button to access the in-game help. |- |2||Visibility||Allows players to toggle the overlays and icons that appear in the game, such as the zon...") Balise : Éditeur visuel