Difference between revisions of "Maps"
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!Preview!!Map Name!!Description | !Preview!!Map Name!!Description | ||
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|[[File:Screenshot OfficialMap Coastal 2.jpg|120px|Bronze star icon]]||Coastal[[File:Icon Terrain Bay.png|center|32x32px]] | |[[File:Screenshot OfficialMap Coastal 2.jpg|120px|Bronze star icon]]||style=text-align:center|Coastal[[File:Icon Terrain Bay.png|center|32x32px]] | ||
|The Coastal map has it all: beachfront coves, protected by cliffs, whilst inland the rolling hills and plains are ideal for settling and farming. | |The Coastal map has it all: beachfront coves, protected by cliffs, whilst inland the rolling hills and plains are ideal for settling and farming. | ||
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|[[File:Screenshot OfficialMap Fluvial 4.jpg|120px|Bronze star icon]]|| Fluvial[[File:Icon Terrain River.png|center|32x32px]] | |[[File:Screenshot OfficialMap Fluvial 4.jpg|120px|Bronze star icon]]||style=text-align:center|Fluvial[[File:Icon Terrain River.png|center|32x32px]] | ||
|The Fluvial map features long stretches of river that split the land. Bridges must be built earlier to allow passage across rivers for villagers and immigrants alike. | |The Fluvial map features long stretches of river that split the land. Bridges must be built earlier to allow passage across rivers for villagers and immigrants alike. | ||
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|[[File:Screenshot OfficialMap Hills 3.jpg|120px|Bronze star icon]]||Hills[[File:Icon Terrain Bumpiness.png|center|32x32px]] | |[[File:Screenshot OfficialMap Hills 3.jpg|120px|Bronze star icon]]||style=text-align:center|Hills[[File:Icon Terrain Bumpiness.png|center|32x32px]] | ||
|The Hills map features dense forests, green pastures and a rounded landscape like no other. The absence of fishing can make it more challenging to feed the population. | |The Hills map features dense forests, green pastures and a rounded landscape like no other. The absence of fishing can make it more challenging to feed the population. | ||
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Revision as of 17:17, 21 January 2026
Foundation allows players starting a new game to choose from three map types, within which up to 7 parameters can be adjusted with sliders, affecting aspects of the map.
Map Types
Map Generator
Procedural maps are randomly generated maps that will make each game a unique experience. First introduced publicly in the 1.9.1 Update, currently there are 5 base map options based on the original maps already present in the game: Coastal, Fluvial, Hills, Mountain and Valley. The generated maps have several paramaters that can be adjusted:
Additional parameters including improved vegetation, and elevated rivers are being considered for future application.
Map Code
Contains all of the current map information. Can be used for easy sharing. Buttons for both copying the Map Code to clipboard, as well as pasting a Map Code from clipboard. Please note that Map Codes may become partially or completely obsolete as we improve and update the Map Generator.
You can see the map code when generating a new map and also in the esc menu while having loaded a save.