Difference between revisions of "Resources"

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Line 24: Line 24:
| [[File:Meat.png|50px]] || {{Link|Meat}} || Refined food || [[Butchery]]
| [[File:Meat.png|50px]] || {{Link|Meat}} || Refined food || [[Butchery]]
|-
|-
| [[File:Meal.png|50px]] || {{Link|Meal}} || Tavern meal || [[Tavern|Tavern Kitchen]]
| [[File:Meal.png|50px]] || Tavern {{Link|Meal}} || Tavern meal || [[Tavern Kitchen]]
|-
|-
| [[File:Monastic Meal.png|50px]] || {{Link|Monastic Meal}} || Monastic food || [[Monastery|Monastic]] Kitchen
| [[File:Monastic Simple Stew.png|50x50px]]|| Simple Stew || Monastic food || [[Monastic Kitchen]]
|-
|[[File:Monastic Garnished Greens.png|50x50px]]
|Garnished Greens
|Monastic food
|[[Monastic Kitchen]]
|-
|[[File:Monastic Golden Gruel.png|50x50px]]
|Golden Gruel
|Monastic food
|[[Monastic Kitchen]]
|-
|[[File:Monastic Robust Roast.png|50x50px]]
|Robust Roast
|Monastic food
|[[Monastic Kitchen]]
|-
|-
| [[File:War Rations.png|50px]] || {{Link|War Rations}} || Military food || [[Provisioner]]
| [[File:War Rations.png|50px]] || {{Link|War Rations}} || Military food || [[Provisioner]]
Line 39: Line 54:
! Image !! Name !! Produced By
! Image !! Name !! Produced By
|-
|-
| [[File:Candle.png|50px]] || {{Link|Candle}} || [[Candle Workshop|Candlemaker's Workshop]]
| [[File:Candle.png|50px]] || {{Link|Candle}}s || [[Candle Workshop|Candlemaker's Workshop]]
|-
|-
| [[File:Common Clothes.png|50px]] ||{{Link|Common Clothes}} || [[Tailor's Workshop]]
| [[File:Common Clothes.png|50px]] ||{{Link|Common Clothes}} || [[Tailor's Workshop]]
Line 87: Line 102:
|2
|2
|-
|-
|[[File:Pike_v2.png|50px]]||{{Link|Pike}}||[[Quests#Military Quests|Campaign Reward]]
|[[File:Pike_v2.png|50px]]||{{Link|Pike}}||[[Quests#Military Campaigns|Campaign Reward]]
|3
|3
|-
|-
Line 96: Line 111:
|2
|2
|-
|-
|[[File:Longsword.png|50px]]||{{Link|Longsword}}||[[Quests#Military Quests|Campaign Reward]]
|[[File:Longsword.png|50px]]||{{Link|Longsword}}||[[Quests#Military Campaigns|Campaign Reward]]
|3
|3
|-
|-
Line 106: Line 121:
|2
|2
|-
|-
|[[File:Longbow.png|50px]]||{{Link|Longbow}}||[[Quests#Military Quests|Campaign Reward]]
|[[File:Longbow.png|50px]]||{{Link|Longbow}}||[[Quests#Military Campaigns|Campaign Reward]]
|3
|3
|}
|}
Line 120: Line 135:
|{{link|Berries}}
|{{link|Berries}}
|[[Gathering Hut]]
|[[Gathering Hut]]
|Berry Brew
|{{Item|resource=berry brew}}
|-
|-
|[[File:Boar.png|50px]]||{{Link|Boar}}||[[Hunter's Hut]]||Tavern Meals<br />Meat
|[[File:Boar.png|50px]]||{{Link|Boar}}||[[Hunter's Hut]]||{{Material List|tavern meal; meat}}
|-
|-
|[[File:Flour.png|50px]]
|[[File:Flour.png|50px]]
|{{Link|Flour}}
|{{Link|Flour}}
|[[Windmill]]
|[[Windmill]]
|Bread
|{{Item|resource=bread}}
|-
|-
|[[File:Grape.png|50px]]||{{Link|Grapes}}||[[Vineyard]]||Wine
|[[File:Grape.png|50px]]||{{Link|Grapes}}||[[Vineyard]]||{{Item|resource=wine}}
|-
|-
|[[File:Hop.png|50px]]||{{Link|Hops}}||[[Hop Farm]]||Beer
|[[File:Hop.png|50px]]||{{Link|Hops}}||[[Hop Farm]]||{{Item|resource=beer}}
|-
|-
|[[File:Milk.png|50px]]||{{Link|Milk}}||[[Dairy Farm]]||Cheese
|[[File:Milk.png|50px]]||{{Link|Milk}}||[[Dairy Farm]]||{{Item|resource=cheese}}
|-
|-
|[[File:Water.png|50px]]||{{Link|Water}}||[[Well]]||Beer<br />Bread
|[[File:Water.png|50px]]||{{Link|Water}}||[[Well]]||{{Material List|beer; bread}}
|-
|-
|[[File:Wheat.png|50px]]||{{Link|Wheat}}||[[Wheat Farm]]||Flour<br />Bread<br />Monastic Meals
|[[File:Wheat.png|50px]]||{{Link|Wheat}}||[[Wheat Farm]]||{{Material List|flour; bread; golden gruel}}
|}
|}


Line 149: Line 164:
|{{Link|Coal}}
|{{Link|Coal}}
|[[Charcoal Hut]]
|[[Charcoal Hut]]
|Iron<br />Gold Bar<br />Glass<br />Weapons
|{{Material List|iron; gold bar; glass; sword; steel sword; polearm; recurve bow}}
|-
|-
|[[File:Gems.png|50px]]||{{Link|Gems}}||[[Quarries]]||Jewelry
|[[File:Gems.png|50px]]||{{Link|Gems}}||[[Quarries]]||{{Item|resource=jewelry}}
|-
|-
|[[File:Gold Ore.png|50px]]||{{Link|Gold Ore}}||[[Gold Quarry]]||Gold Bars
|[[File:Gold Ore.png|50px]]||{{Link|Gold Ore}}||[[Gold Quarry]]||{{Item|resource=gold bar}}
|-
|-
|[[File:Iron Ore.png|50px]]||{{Link|Iron Ore}}||[[Iron Quarry]]||Iron
|[[File:Iron Ore.png|50px]]||{{Link|Iron Ore}}||[[Iron Quarry]]||{{Item|resource=iron}}
|-
|-
|[[File:Logs.png|50px]]||{{Link|Logs}}||[[Lumber Camp]]||Buildings<br />Planks
|[[File:Logs.png|50px]]||{{Link|Logs}}||[[Lumber Camp]]||Buildings<br />{{Item|resource=planks}}
|-
|-
|[[File:Marble.png|50px]]||{{Link|Marble}}||[[Marble Quarry]]||Decorations<br />Sculptures
|[[File:Marble.png|50px]]||{{Link|Marble}}||[[Marble Quarry]]||Buildings
{{Item|resource=sculpture}}
|-
|-
|[[File:Quartz.png|50px]]||{{Link|Quartz}}||[[Quartz Quarry]]||Glass
|[[File:Quartz.png|50px]]||{{Link|Quartz}}||[[Quartz Quarry]]||{{Item|resource=glass}}
|-
|-
|[[File:Stone.png|50px]]||{{Link|Stone}}||[[Stonecutter Camp]]<br />[[Stone Quarry]]||Buildings<br />Polished Stone
|[[File:Stone.png|50px]]||{{Link|Stone}}||[[Stonecutter Camp]]<br />[[Stone Quarry]]||Buildings<br />{{Item|resource=polished stone}}
|-
|-
|[[File:Steel.png|50px]]||{{Link|Steel}}||[[Trade]] with Castle Harbour<br />[[Mission|Missions]] reward
|[[File:Steel.png|50px]]||{{Link|Steel}}||[[Trade]] with Castle Harbour<br />[[Mission|Missions]] reward
|Tier 2 Weapons
|{{Material List|polearm; steel sword; recurve bow}}
|-
|-
|[[File:Wax.png|50px]]||{{Link|Wax}}||[[Apiary]]||Candles
|[[File:Wax.png|50px]]||{{Link|Wax}}||[[Apiary]]||{{Item|resource=candle}}
|-
|-
|[[File:Wool.png|50px]]||{{Link|Wool}}||[[Sheep Farm]]||Cloth
|[[File:Wool.png|50px]]||{{Link|Wool}}||[[Sheep Farm]]||{{Item|resource=cloth}}
|}
|}


Line 179: Line 195:
!Image!!Name!!Produced By!!Component Of
!Image!!Name!!Produced By!!Component Of
|-
|-
|[[File:Barrel.png|50px]]||{{link|Barrel}}||[[Cooperage]]||Wine
|[[File:Barrel.png|50px]]||{{link|Barrel}}s||[[Cooperage]]||{{Item|resource=wine}}
|-
|-
|[[File:Cloth.png|50px]]||{{Link|Cloth}}||[[Weaver Hut]]||Buildings<br />Common Clothes<br />Weapons
|[[File:Cloth.png|50px]]||{{Link|Cloth}}||[[Weaver Hut]]||Buildings<br />{{Material List|clothes; shortbow; recurve bow}}
|-
|-
|[[File:Glass.png|50px]]||{{Link|Glass}}||[[Glass Smelter]]||Stained Glass<br />Tier 3 Quality Housing
|[[File:Glass.png|50px]]||{{Link|Glass}}||[[Glass Smelter]]||{{Item|resource=stained glass}}<br />Tier 3 Quality Housing
|-
|-
|[[File:Gold Bar.png|50px]]||{{Link|Gold Bar}}||[[Gold Smelter]]||Jewelry<br />Sculptures
|[[File:Gold Bar.png|50px]]||{{Link|Gold Bar}}||[[Gold Smelter]]||{{Material List|jewelry; sculpture}}
|-
|-
|[[File:Iron Bar.png|50px]]||{{Link|Iron}}||[[Iron Smelter]]||Barrels<br />Candles<br />Common Wares<br />Tools<br />Weapons
|[[File:Iron Bar.png|50px]]||{{Link|Iron}}||[[Iron Smelter]]||{{Material List|barrel; candle; common wares; tools; sword; steel sword; spear}}
|-
|-
|[[File:Planks.png|50px]]||{{Link|Planks}}||[[Sawmill]]||Buildings<br />Common Wares<br />Barrels
|[[File:Planks.png|50px]]||{{Link|Planks}}||[[Sawmill]]||Buildings<br />{{Material List|common wares; barrel}}
|-
|-
|[[File:Polished Stone.png|50px]]||{{Link|Polished Stone}}||[[Stonemason Hut]]||Buildings
|[[File:Polished Stone.png|50px]]||{{Link|Polished Stone}}||[[Stonemason Hut]]||Buildings
Line 199: Line 215:
|[[File:Stained Glass.png|50px]]||{{Link|Stained Glass}}||[[Stained Glass Workshop]]||Buildings
|[[File:Stained Glass.png|50px]]||{{Link|Stained Glass}}||[[Stained Glass Workshop]]||Buildings
|-
|-
|[[File:Tools.png|50px]]||{{Link|Tools}}||[[Blacksmith]]||Candles<br />Barrels<br />Glass<br />Weapons
|[[File:Tools.png|50px]]||{{Link|Tools}}||[[Blacksmith]]||{{Material List|candle; barrel; glass; sword; steel sword; polearm; shortbow; recurve bow}}
|-
|-
|}
|}

Latest revision as of 17:23, 17 February 2026

Resources are the materials required to sustain and expand the village. Primarily acquired via villagers in their respective workplace, they can also be acquired via trading and Quests.

Overview

 
The resources panel on the User Interface can be expanded to show all resources. Here, all resources have been unlocked, whereas at the start of the game this list will be much shorter.

Resources can be split into the following categories: food, common goods, luxury goods, tavern goods, weapons and materials. The variety available and needed of each type increases with village growth; Newcomers and Serfs can be satisfied with a single food type and their buildings constructed with Wood and Stone. Once resources have been obtained, they must be stored in either a Granary (food-based goods) or a Warehouse.

The resources available to the village can be seen in the resources overview at the top of the screen. As more become available, the first two rows will fill with those resources marked as favourites by default. Players can see all resources by clicking the small plus at the center of the resource overview's bottom border. Favourites can be changed in the Resources page of the Book (F5) by clicking the star icon on the far left of each row.

Food

Food is a Need required by villagers of all types and ranks. Food types are usually stored in Granaries or Monastic Granges and acquired by villagers via the Market, Refectory or Mess Hall. Most food types allow villagers to fill their Rustic/Refined/Monastic Food Needs. The only exceptions to this are Tavern Meals, which are created and consumed within Taverns and provide a happiness bonus, and War Rations, which are created in the Provisioner and consumed by military companies on Tier 2 and 3 military quests.

Image Name Type Produced By
  Berries Rustic food Gathering Hut
  Fish Rustic food Fisher's Hut
  Vegetables Rustic food Vegetable Garden
  Bread Refined food Bakery
  Cheese Refined food Cheesemaker
  Meat Refined food Butchery
  Tavern Meal Tavern meal Tavern Kitchen
  Simple Stew Monastic food Monastic Kitchen
  Garnished Greens Monastic food Monastic Kitchen
  Golden Gruel Monastic food Monastic Kitchen
  Robust Roast Monastic food Monastic Kitchen
  War Rations Military food Provisioner

Common Goods

Common Goods are required by Commoners and upwards. They can be sold on a Goods Stall in the Market, and allow villagers to fill their Goods Need.

Image Name Produced By
  Candles Candlemaker's Workshop
  Common Clothes Tailor's Workshop
  Common Wares Common Wares Workshop

Luxury Goods

Luxury Goods are required by the highest echelons of society; Citizens and Knights. They can be sold on a Luxury Stall in the Market, and allow villagers to fill their Luxury Need.

Image Name Produced By
  Herbs Herb Garden
  Honey Apiary
  Gems Quarries
  Jewellery Jeweller's Workshop

Tavern Goods

Tavern goods are required by Commoners and upwards, as well as Soldiers and Knights. They can be sold in Taverns, and allow villagers to fill their Entertainment Need.

Image Name Produced By
  Berry Brew Tavern
  Beer Brewery
  Wine Winery

Weapons

Weapons are used by soldiers to improve their combat strength when on military quests. Tier 1 and 2 Weapons are made in their respective Weapons Smiths, while Tier 3 Weapons are obtainable only by completing certain military quests. Weapons are stored in the Armoury.

Image Name Produced By Tier
  Spear Spearmaker's Hut 1
  Polearm Spearmaker's Hut 2
  Pike Campaign Reward 3
  Iron Sword Swordsmith 1
  Steel Sword Swordsmith 2
  Longsword Campaign Reward 3
  Shortbow Bowyer's Hut 1
  Recurve Bow Bowyer's Hut 2
  Longbow Campaign Reward 3

Raw Materials

Raw Materials are resources that are used primarily by craftsmen to produce various refined goods or to construct buildings. They generally cannot be consumed directly by villagers, but there are some exceptions which are both directly consumed by villagers and used as raw materials by craftsmen.

Raw Foods

Image Name Produced By Component Of
  Berries Gathering Hut   Berry Brew
  Boar Hunter's Hut   Tavern Meal
  Meat
  Flour Windmill   Bread
  Grapes Vineyard   Wine
  Hops Hop Farm   Beer
  Milk Dairy Farm   Cheese
  Water Well   Beer
  Bread
  Wheat Wheat Farm   Flour
  Bread
  Golden Gruel

Raw Resources

Raw resources are harvested from the region, typically for conversion to materials.

Image Name Produced By Component Of
  Coal Charcoal Hut   Iron
  Gold
  Glass
  Sword
  Steel Sword
  Polearm
  Recurve Bow
  Gems Quarries   Jewelry
  Gold Ore Gold Quarry   Gold
  Iron Ore Iron Quarry   Iron
  Logs Lumber Camp Buildings
  Planks
  Marble Marble Quarry Buildings

  Sculpture

  Quartz Quartz Quarry   Glass
  Stone Stonecutter Camp
Stone Quarry
Buildings
  Polished Stone
  Steel Trade with Castle Harbour
Missions reward
  Polearm
  Steel Sword
  Recurve Bow
  Wax Apiary   Candle
  Wool Sheep Farm   Cloth

Materials

Manufactured materials are raw resources that have been processed. They are typically used for construction or the production of common goods and weapons.

Image Name Produced By Component Of
  Barrels Cooperage   Wine
  Cloth Weaver Hut Buildings
  Common Clothes
  Shortbow
  Recurve Bow
  Glass Glass Smelter   Stained Glass
Tier 3 Quality Housing
  Gold Bar Gold Smelter   Jewelry
  Sculpture
  Iron Iron Smelter   Barrels
  Candle
  Common Wares
  Tools
  Sword
  Steel Sword
  Spear
  Planks Sawmill Buildings
  Common Wares
  Barrels
  Polished Stone Stonemason Hut Buildings
  Manuscripts Monastic Scriptorium Monastic Promotions
  Sculpture Sculpture Workshop Buildings
  Stained Glass Stained Glass Workshop Buildings
  Tools Blacksmith   Candle
  Barrels
  Glass
  Sword
  Steel Sword
  Polearm
  Shortbow
  Recurve Bow

Resource Tracking

 
When in tracking mode, the resource is underlined in the resources panel, and quantities of the resource are shown above every building or person that contains or is transporting that resource.

The game offers several options for resource management.

In the resources panel, hovering the mouse over a resource causes a small info panel to appear which breaks down the total stock of that resource, showing the player how much of the total is in storage, in market stalls, in production buildings, and in transit. Furthermore, right-clicking on a resource in the panel marks the resource for tracking, which causes counters to appear above every building and villager that produces, stocks or transports the resource, showing how much that building or villager currently holds.

Left-clicking on a resource in the panel is a shortcut to the Resources page of the Royal Book, where players can see their total stocks of each resource, order the stockpiling, import or export of each resource, set favourites to appear in the resources panel and toggle tracking.