Difference between revisions of "Mandates"
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== Estate Mandates == | == Estate Mandates == | ||
These Mandates must be completed by the Administrator of the corresponding [[Estates|Estate]]. Some of these (Revise an Edict and Improve the Northbury/Myddle/Davenport trade route) can be completed by any of the three Administrators, but most are linked to certain Estates, and as such can only be carried out by the corresponding Administrator type; i.e. Bailiff for Labour Mandates, Monastic Emissary for Clergy Mandates, Royal Courtier for Kingdom Mandates. | These Mandates must be completed by the Administrator of the corresponding [[Estates|Estate]]. Some of these (Revise an Edict and Improve the Northbury/Myddle/Davenport trade route) can be completed by any of the three Administrators, but most are linked to certain Estates, and as such can only be carried out by the corresponding Administrator type; i.e. Bailiff for Labour Mandates, Monastic Emissary for Clergy Mandates, Royal Courtier for Kingdom Mandates. | ||
In all cases, the Time cost for Mandates does not include walking time; in other words, the timer only starts at the moment the assigned Administrator leaves the map, and after the timer has finished the Administrator will still need to walk back into the town in order to complete the Mandate. | |||
=== Labour === | === Labour === | ||
| Line 25: | Line 27: | ||
!Name | !Name | ||
!Cost | !Cost | ||
!Time | !Time (Days) | ||
!Description | !Description | ||
|- | |- | ||
|Welcome five Commoners to your village | |Welcome five Commoners to your village | ||
|{{Item|resource=labour influence|value=10}} | |{{Item|resource=labour influence|value=10}} | ||
| | |7 | ||
|Causes 5 Villagers of the Commoner [[rank]] to come to your village. | |Causes 5 Villagers of the Commoner [[rank]] to come to your village. | ||
|- | |- | ||
|Revise an Edict | |Revise an Edict | ||
|{{Item|resource=coin|value=150}} | |{{Item|resource=coin|value=150}} | ||
| | |4 | ||
|When completed, the player can switch one of their current [[Edicts & Privileges|Edicts]] for a different one. | |When completed, the player can switch one of their current [[Edicts & Privileges|Edicts]] for a different one. | ||
|- | |- | ||
|Revise a Labour Privilege | |Revise a Labour Privilege | ||
|{{Item|resource=gold coins|value=150}} | |{{Item|resource=gold coins|value=150}} | ||
| | |4 | ||
|When completed, the player can switch one of their current Labour [[Edicts & Privileges|Privileges]] for a different one. | |When completed, the player can switch one of their current Labour [[Edicts & Privileges|Privileges]] for a different one. | ||
|- | |||
|Prospect a Mineral Deposit in proximity | |||
|{{Item|resource=coin|value=100}} | |||
|20 | |||
|Sends the Bailiff to examine a mineral deposit in a nearby mountain. May result in the discovery of a {{Item|resource=stone}}, {{Item|resource=iron ore}},{{Item|resource=gold ore}}, {{Item|resource=marble}}, or {{Item|resource=quartz}} deposit. | |||
|- | |- | ||
|Oust Unemployed Villagers | |Oust Unemployed Villagers | ||
|{{Item|resource=labour influence|value=3}} | |{{Item|resource=labour influence|value=3}} | ||
| | |4 | ||
|Causes the Bailiff to evict any unemployed Villagers from the town. | |Causes the Bailiff to evict any unemployed Villagers from the town. | ||
|- | |- | ||
| Line 55: | Line 62: | ||
|Influence the Labour Estate in your favour | |Influence the Labour Estate in your favour | ||
|{{Item|resource=gold coin|value=25}} | |{{Item|resource=gold coin|value=25}} | ||
| | |30 | ||
|Earns {{Item|resource=labour influence|value=10}} on completion. | |Earns {{Item|resource=labour influence|value=10}} on completion. | ||
|- | |- | ||
|Improve the Trotbury trade route | |Improve the Trotbury trade route | ||
|{{Item|resource=tools|value=Variable quantity of}} | |{{Item|resource=tools|value=Variable quantity of}} | ||
| | |10 | ||
|Upgrades this [[Trade|trade route]] to the next level. | |Upgrades this [[Trade|trade route]] to the next level. | ||
|- | |- | ||
|Improve the Northbury trade route | |Improve the Northbury trade route | ||
|{{Item|resource=bread|value=Variable quantity of}} | |{{Item|resource=bread|value=Variable quantity of}} | ||
| | |10 | ||
|Upgrades this [[Trade|trade route]] to the next level. | |Upgrades this [[Trade|trade route]] to the next level. | ||
|- | |- | ||
|Improve the Myddle trade route | |Improve the Myddle trade route | ||
|{{Item|resource=polished stone|value=Variable quantity of}} | |{{Item|resource=polished stone|value=Variable quantity of}} | ||
| | |10 | ||
|Upgrades this [[Trade|trade route]] to the next level. | |Upgrades this [[Trade|trade route]] to the next level. | ||
|- | |- | ||
|Improve the Davenport trade route | |Improve the Davenport trade route | ||
|{{Item|resource=planks|value=Variable quantity of}} | |{{Item|resource=planks|value=Variable quantity of}} | ||
| | |10 | ||
|Upgrades this [[Trade|trade route]] to the next level. | |Upgrades this [[Trade|trade route]] to the next level. | ||
|} | |} | ||
| Line 83: | Line 90: | ||
!Name | !Name | ||
!Cost | !Cost | ||
!Time | !Time (Days) | ||
!Description | !Description | ||
|- | |- | ||
|Welcome five male Novices to your Monastery | |Welcome five male Novices to your Monastery | ||
|{{Item|resource=clergy influence|value=10}} | |{{Item|resource=clergy influence|value=10}} | ||
| | |7 | ||
|Causes 5 male Monastics of the Novice [[rank]] to come to your village. | |Causes 5 male Monastics of the Novice [[rank]] to come to your village. | ||
|- | |- | ||
|Welcome five female Novices to your Monastery | |Welcome five female Novices to your Monastery | ||
|{{Item|resource=clergy influence|value=10}} | |{{Item|resource=clergy influence|value=10}} | ||
| | |7 | ||
|Causes 5 female Monastics of the Novice [[rank]] to come to your village. | |Causes 5 female Monastics of the Novice [[rank]] to come to your village. | ||
|- | |- | ||
|Revise an Edict | |Revise an Edict | ||
|{{Item|resource=coin|value=150}} | |{{Item|resource=coin|value=150}} | ||
| | |4 | ||
|When completed, the player can switch one of their current [[Edicts & Privileges|Edicts]] for a different one. | |When completed, the player can switch one of their current [[Edicts & Privileges|Edicts]] for a different one. | ||
|- | |- | ||
|Revise a Clergy Privilege | |Revise a Clergy Privilege | ||
|{{Item|resource=clergy influence|value=5}} | |{{Item|resource=clergy influence|value=5}} | ||
| | |4 | ||
|When completed, the player can switch one of their current Clergy [[Edicts & Privileges|Privileges]] for a different one. | |When completed, the player can switch one of their current Clergy [[Edicts & Privileges|Privileges]] for a different one. | ||
|- | |- | ||
|Influence the Clergy Estate in your favour | |Influence the Clergy Estate in your favour | ||
|{{Item|resource=gold coin|value=25}} | |{{Item|resource=gold coin|value=25}} | ||
| | |30 | ||
|Earns {{Item|resource=clergy influence|value=10}} on completion. | |Earns {{Item|resource=clergy influence|value=10}} on completion. | ||
|- | |- | ||
|Improve the Northbury trade route | |Improve the Northbury trade route | ||
|{{Item|resource=bread|value=Variable quantity of}} | |{{Item|resource=bread|value=Variable quantity of}} | ||
| | |10 | ||
|Upgrades this [[Trade|trade route]] to the next level. | |Upgrades this [[Trade|trade route]] to the next level. | ||
|- | |- | ||
|Improve the Myddle trade route | |Improve the Myddle trade route | ||
|{{Item|resource=polished stone|value=Variable quantity of}} | |{{Item|resource=polished stone|value=Variable quantity of}} | ||
| | |10 | ||
|Upgrades this [[Trade|trade route]] to the next level. | |Upgrades this [[Trade|trade route]] to the next level. | ||
|- | |- | ||
|Improve the Kinstone Abbey trade route | |Improve the Kinstone Abbey trade route | ||
|{{Item|resource=clergy influence|value=Variable quantity of}} | |{{Item|resource=clergy influence|value=Variable quantity of}} | ||
| | |10 | ||
|Upgrades this [[Trade|trade route]] to the next level. | |Upgrades this [[Trade|trade route]] to the next level. | ||
|- | |- | ||
|Improve the Davenport trade route | |Improve the Davenport trade route | ||
|{{Item|resource=planks|value=Variable quantity of}} | |{{Item|resource=planks|value=Variable quantity of}} | ||
| | |10 | ||
|Upgrades this [[Trade|trade route]] to the next level. | |Upgrades this [[Trade|trade route]] to the next level. | ||
|- | |- | ||
|Expel Unemployed Monastics | |Expel Unemployed Monastics | ||
|{{Item|resource=clergy influence|value=3}} | |{{Item|resource=clergy influence|value=3}} | ||
| | |4 | ||
|Causes the Emissary to evict any unemployed Monastics from the town. | |Causes the Emissary to evict any unemployed Monastics from the town. | ||
|} | |} | ||
| Line 139: | Line 146: | ||
=== Kingdom === | === Kingdom === | ||
{| class="wikitable" | {| class="wikitable" | ||
!Name | |||
!Cost | |||
!Time (Days) | |||
!Description | |||
|- | |- | ||
|Welcome five Militiamen to your Castle | |Welcome five Militiamen to your Castle | ||
|{{Item|resource=kingdom influence|value=10}} | |{{Item|resource=kingdom influence|value=10}} | ||
| | |7 | ||
|Causes 5 Combatants of the Militiaman [[rank]] to come to your village. | |Causes 5 Combatants of the Militiaman [[rank]] to come to your village. | ||
|- | |- | ||
|Revise an Edict | |Revise an Edict | ||
|{{Item|resource=coin|value=150}} | |{{Item|resource=coin|value=150}} | ||
| | |4 | ||
|When completed, the player can switch one of their current [[Edicts & Privileges|Edicts]] for a different one. | |When completed, the player can switch one of their current [[Edicts & Privileges|Edicts]] for a different one. | ||
|- | |- | ||
|Revise a Kingdom Privilege | |Revise a Kingdom Privilege | ||
|{{Item|resource=gold coins|value=150}} | |{{Item|resource=gold coins|value=150}} | ||
| | |4 | ||
|When completed, the player can switch one of their current Kingdom [[Edicts & Privileges|Privileges]] for a different one. | |When completed, the player can switch one of their current Kingdom [[Edicts & Privileges|Privileges]] for a different one. | ||
|- | |- | ||
|Influence the Kingdom Estate in your favour | |Influence the Kingdom Estate in your favour | ||
|{{Item|resource=gold coin|value=25}} | |{{Item|resource=gold coin|value=25}} | ||
| | |30 | ||
|Earns {{Item|resource=kingdom influence|value=10}} on completion. | |Earns {{Item|resource=kingdom influence|value=10}} on completion. | ||
|- | |- | ||
|Improve the Northbury trade route | |Improve the Northbury trade route | ||
|{{Item|resource=bread|value=Variable quantity of}} | |{{Item|resource=bread|value=Variable quantity of}} | ||
| | |10 | ||
|Upgrades this [[Trade|trade route]] to the next level. | |Upgrades this [[Trade|trade route]] to the next level. | ||
|- | |- | ||
|Improve the Myddle trade route | |Improve the Myddle trade route | ||
|{{Item|resource=polished stone|value=Variable quantity of}} | |{{Item|resource=polished stone|value=Variable quantity of}} | ||
| | |10 | ||
|Upgrades this [[Trade|trade route]] to the next level. | |Upgrades this [[Trade|trade route]] to the next level. | ||
|- | |- | ||
|Improve the Davenport trade route | |Improve the Davenport trade route | ||
|{{Item|resource=planks|value=Variable quantity of}} | |{{Item|resource=planks|value=Variable quantity of}} | ||
| | |10 | ||
|Upgrades this [[Trade|trade route]] to the next level. | |Upgrades this [[Trade|trade route]] to the next level. | ||
|- | |- | ||
|Improve the Castle Harbour trade route | |Improve the Castle Harbour trade route | ||
|{{Item|resource=kingdom influence|value=Variable quantity of}} | |{{Item|resource=kingdom influence|value=Variable quantity of}} | ||
| | |10 | ||
|Upgrades this [[Trade|trade route]] to the next level. | |Upgrades this [[Trade|trade route]] to the next level. | ||
|- | |- | ||
|Attend the court to discuss Royal Duties | |Attend the court to discuss Royal Duties | ||
|None | |None | ||
| | | | ||
|Causes Royal Companies to begin visiting your Castle. | |Causes Royal Companies to begin visiting your Castle. | ||
|} | |} | ||
Latest revision as of 05:34, 11 February 2026
Mandates in Foundation are tasks that the player can order to be carried out by their Administrators (the Bailiff, Monastic Emissary and/or Royal Courtier). Mandates only become accessible once the player has built a functioning Great Hall.
Some Mandates can be carried out by the player without using the Administrators named above. Other Mandates can be carried out by any of the three Administrators, while others can only be carried out by the Bailiff, Monastic Emissary or Royal Courtier individually, depending on type.
The Mandates tab can be accessed using the Mandates button on the User Interface. There are a number of different Mandates that affect the village in various ways. Additional Mandates can be unlocked as the village develops.
Administrator Types
There are three kinds of Administrator, one for each Estate: the Bailiff (Labour), the Monastic Emissary (Clergy) and the Royal Courtier (Kingdom). Only one of each type may be assigned in a game. In all cases, the corresponding office sub-building (Bailiff's Office, Emissary Office, Royal Office) must be unlocked in the Progression Tree and constructed before an Administrator can be assigned. The Bailiff is chosen from among the Villagers currently working in the city, the Emissary from among current Monastics, and the Courtier from among current Combatants.
Bonuses
When the player is ready to assign an Administrator, they can click on the button in the menu of the building which contains the relevant office. They will then be presented with three candidates (given by the game algorithms), each of whom promises a certain bonus if they are chosen. Some examples of Bailiff/Emissary/Courtier bonuses are a happiness bonus, a bonus to trade prices, improved training speed for Combatants and improved job-learning speed for Villagers. If the player doesn't like any of the available candidates/bonuses, they can change the office sub-building's function to Free Build, then switch it back to the office, at which point they will receive new candidates when they click the assign button again.
Player Mandates
These are Mandates that the player can carry out as soon as the Great Hall is completed, without requiring the services of a Bailiff, Monastic Emissary or Royal Courtier.
- Promote villagers to higher status - allows the player to promote Villagers to a higher Rank once their Needs and other requirements have been met.
- Discuss a levy with your villagers - allows the player to levy a quantity of
Gold Coins from their villagers at the cost of a temporary happiness penalty.
Estate Mandates
These Mandates must be completed by the Administrator of the corresponding Estate. Some of these (Revise an Edict and Improve the Northbury/Myddle/Davenport trade route) can be completed by any of the three Administrators, but most are linked to certain Estates, and as such can only be carried out by the corresponding Administrator type; i.e. Bailiff for Labour Mandates, Monastic Emissary for Clergy Mandates, Royal Courtier for Kingdom Mandates.
In all cases, the Time cost for Mandates does not include walking time; in other words, the timer only starts at the moment the assigned Administrator leaves the map, and after the timer has finished the Administrator will still need to walk back into the town in order to complete the Mandate.
Labour
| Name | Cost | Time (Days) | Description |
|---|---|---|---|
| Welcome five Commoners to your village | 10 |
7 | Causes 5 Villagers of the Commoner rank to come to your village. |
| Revise an Edict | 150 |
4 | When completed, the player can switch one of their current Edicts for a different one. |
| Revise a Labour Privilege | 150 |
4 | When completed, the player can switch one of their current Labour Privileges for a different one. |
| Prospect a Mineral Deposit in proximity | 100 |
20 | Sends the Bailiff to examine a mineral deposit in a nearby mountain. May result in the discovery of a |
| Oust Unemployed Villagers | 3 |
4 | Causes the Bailiff to evict any unemployed Villagers from the town. |
| Invite the Seneschal to stay in your city | None | 2 | Causes the Seneschal visit Quest to begin. |
| Influence the Labour Estate in your favour | 25 |
30 | Earns 10 |
| Improve the Trotbury trade route | Variable quantity of |
10 | Upgrades this trade route to the next level. |
| Improve the Northbury trade route | Variable quantity of |
10 | Upgrades this trade route to the next level. |
| Improve the Myddle trade route | Variable quantity of |
10 | Upgrades this trade route to the next level. |
| Improve the Davenport trade route | Variable quantity of |
10 | Upgrades this trade route to the next level. |
Clergy
| Name | Cost | Time (Days) | Description |
|---|---|---|---|
| Welcome five male Novices to your Monastery | 10 |
7 | Causes 5 male Monastics of the Novice rank to come to your village. |
| Welcome five female Novices to your Monastery | 10 |
7 | Causes 5 female Monastics of the Novice rank to come to your village. |
| Revise an Edict | 150 |
4 | When completed, the player can switch one of their current Edicts for a different one. |
| Revise a Clergy Privilege | 5 |
4 | When completed, the player can switch one of their current Clergy Privileges for a different one. |
| Influence the Clergy Estate in your favour | 25 |
30 | Earns 10 |
| Improve the Northbury trade route | Variable quantity of |
10 | Upgrades this trade route to the next level. |
| Improve the Myddle trade route | Variable quantity of |
10 | Upgrades this trade route to the next level. |
| Improve the Kinstone Abbey trade route | Variable quantity of |
10 | Upgrades this trade route to the next level. |
| Improve the Davenport trade route | Variable quantity of |
10 | Upgrades this trade route to the next level. |
| Expel Unemployed Monastics | 3 |
4 | Causes the Emissary to evict any unemployed Monastics from the town. |
Kingdom
| Name | Cost | Time (Days) | Description |
|---|---|---|---|
| Welcome five Militiamen to your Castle | 10 |
7 | Causes 5 Combatants of the Militiaman rank to come to your village. |
| Revise an Edict | 150 |
4 | When completed, the player can switch one of their current Edicts for a different one. |
| Revise a Kingdom Privilege | 150 |
4 | When completed, the player can switch one of their current Kingdom Privileges for a different one. |
| Influence the Kingdom Estate in your favour | 25 |
30 | Earns 10 |
| Improve the Northbury trade route | Variable quantity of |
10 | Upgrades this trade route to the next level. |
| Improve the Myddle trade route | Variable quantity of |
10 | Upgrades this trade route to the next level. |
| Improve the Davenport trade route | Variable quantity of |
10 | Upgrades this trade route to the next level. |
| Improve the Castle Harbour trade route | Variable quantity of |
10 | Upgrades this trade route to the next level. |
| Attend the court to discuss Royal Duties | None | Causes Royal Companies to begin visiting your Castle. |