Difference between revisions of "Monastery"
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==Construction== | ==Construction== | ||
Common and Clergy Estate [[Decorations]] can be used on this building and its sub-buildings. | |||
=== Basic Parts === | === Basic Parts === | ||
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{| class="wikitable" | {| class="wikitable" | ||
|+Doors, Chimneys and | |+Doors, Chimneys and Decorations | ||
!Name | !Name | ||
!Effect | !Effect | ||
Latest revision as of 16:44, 20 February 2026
Overview
The Monastery is a building in Foundation. It is unlocked in tier 1 on the Clergy path of the Progression tree for the cost of 25 Gold Coins. It is a modular building, meaning that it can contain a number of sub-buildings, which allow different sections of the same building to perform different functions. These sub-buildings are unlocked in various tiers of the Clergy path.
The Monastery is unique in that the player cannot assign workers to individual jobs within the Monastery. Instead, assuming that there is space available in the Monk Dorms or Nun Dorms, the player can click the "Devote a male villager to the Monastery" or "Devote a female villager to the Monastery" in the building's menu to devote unemployed Villagers to the Monastery. The game algorithm then automatically assigns the newly-created Monastics to jobs within the Monastery. Monastics can only do live in Dorms and do jobs in sub-buildings within the same Monastery to which they were devoted.
This system reflects the true fact that secular lords and rulers (such as the player) had relatively little influence over the internal workings of monasteries in Medieval times.
Sub-buildings
| Tier | Sub-building | Description |
|---|---|---|
| 1 | Monk Dorms | Provides accommodation for Monks.
Provides accommodation for Nuns. Acts as a Church. Produces Manuscripts. Produces Herbs. Produces Berries. Produces Vegetables. Acts as storage for various resources. Allows Monastics and other Villagers to fill Monastic Food and Food Needs. Unlocks Mandates. Allows construction of parts with no function for aesthetics. |
| 2 | Hospitium | Provides accommodation for Visitors to the Monastery.
Allows Monastics to fill their Cloister Need. Cooks Monastic Meal. Allows the player to select a Monastic Emissary. Increases the player's treasury capacity. |
| 3 | None | |
| 4 | Vineyard | Produces Grapes.
Produces Wine. |
| 5 | Monastic Abbatial Church | Acts as a Church. |
Construction
Common and Clergy Estate Decorations can be used on this building and its sub-buildings.
Basic Parts
Rooms house functions for your monument.
| Name | Effect | Construction Costs |
|---|---|---|
| Rustic Hall | 3 Maintenance | 35 Stone 15 Planks 4 Tools |
| Rustic Hut, Wooden | 1 Maintenance | 5 Stone 10 Planks 2 Tools |
| Rustic Hut, Stone | 1 Maintenance | 15 Stone 8 Planks 2 Tools |
| Rustic Passageway | 2 Maintenance | 35 Stone 25 Planks 3 Tools |
| Rustic Quarters, Minor | 1 Maintenance | 25 Stone 5 Planks 3 Tools |
| Rustic Quarters, Major | 2 Maintenance | 30 Stone 10 Planks 3 Tools |
| Rustic Gallery | 1 Maintenance | 35 Stone 5 Planks 2 Tools |
| Rustic Tower | 2 Maintenance | 35 Stone 5 Planks 2 Tools |
Bell towers are a required part of some Monastery sub-buildings, and will ring bells periodically once they are constructed. The player can configure the pitch and frequency of bell-ringing.
| Name | Effect | Construction Costs |
|---|---|---|
| Rustic Bell Tower, Wooden Belfry | 2 Maintenance | 25 Stone 11 Planks 2 Tools |
| Rustic Bell Tower, Open Belfry | 2 Maintenance | 30 Stone 5 Planks 2 Tools |
| Rustic Bell Tower, Enclosed Belfry | 2 Maintenance | 30 Stone 5 Planks 2 Tools |
| Rustic Facade | 2 Maintenance | 25 Stone 15 Polished Stone 3 Tools |
Doors provide access to the building, and at least one access door is required for all modular buildings. Chimneys are a required part for some Monastery sub-buildings.
| Name | Effect | Construction Costs |
|---|---|---|
| Rustic Gate, Humbled | None | 5 Stone 5 Planks 1 Tools |
| Rustic Gate, Elevated | None | 15 Stone 5 Polished Stone 1 Tools |
| Rustic Gate, Minor | None | 5 Stone 5 Polished Stone 5 Planks 1 Tools |
| Rustic Gate, Major | 1 Clergy Splendour | 15 Stone 5 Polished Stone 5 Planks 2 Tools |
| Heavy Chimney | None | 20 Stone 2 Tools |
| Reinforced Chimney | None | 10 Polished Stone 5 Stone 3 Tools |
| Encased Chimney | None | 20 Stone 2 Tools |
Unlockable Parts
These parts are unlocked by Monastery Modest Architecture for 20 Clergy Influence, in tier 3 of the Clergy path of the Progression tree.
| Name | Effect | Construction Costs |
|---|---|---|
| Modest Hall, Major | 6 Maintenance | 50 Stone 50 Polished Stone 30 Planks 15 Tools |
| Modest Hall, Minor | 5 Maintenance | 30 Stone 30 Polished Stone 20 Planks 10 Tools |
| Modest Passageway | 4 Maintenance | 30 Stone 20 Polished Stone 20 Planks 10 Tools |
| Modest Gallery | 2 Maintenance | 25 Stone 10 Polished Stone 5 Planks 5 Tools |
| Name | Effect | Construction Costs |
|---|---|---|
| Modest Bell Tower, Enclosed Belfry | 3 Maintenance | 15 Stone 10 Polished Stone 5 Planks 5 Tools |
| Modest Bell Tower, Open Belfry | 3 Maintenance | 15 Stone 10 Polished Stone 5 Planks 5 Tools |
| Modest Bell Tower, Major | 3 Maintenance | 30 Stone 25 Polished Stone 15 Planks 10 Tools |
| Name | Effect | Construction Costs | |
|---|---|---|---|
| Modest Gate, Minor | 1 Clergy Splendour | 5 Stone 10 Polished Stone 2 Tools |
|
| Modest Gate, Major | 1 Clergy Splendour | 10 Stone 15 Polished Stone 4 Tools |
|
| Modest Facade | 4 Clergy Splendour | 10 Stone 30 Polished Stone 5 Tools |
|
| Modest Buttress, Tiled | 3 Clergy Splendour | 5 Stone 5 Polished Stone 3 Tools |
|
| Modest Buttress, Standing | 3 Clergy Splendour | 5 Stone 5 Polished Stone 3 Tools |