Resources

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Resources are the materials required to sustain and expand the village. Primarily acquired via villagers in their respective workplace, they can also be acquired via trading and quests.

Overview

Resources can be split into five categories: food, common goods, luxury goods, weapons and materials. The variety available and needed of each type increases with village growth; new comers and serfs can be satisfied with a single food type and their buildings constructed with wood and stone. Once resources have been obtained, they must be stored in either a granary (food based goods) or warehouse.

The resources available to the village can be seen in the resources overview to the top of the screen. As more become available the first three rows of resources, marked as favourites will be shown by default with the ability to show more my clicking the small plus at the center of the panel's bottom border. Favourites cannot be changed.

Food

Food is a basic necessity required by villagers of all levels. All food types are stored in a granary and acquired by villagers via the market. The only exceptions to this are meals, which are created and consumed within a tavern.

Image Name Produced By
  Berries Gathering Hut
  Bread Bakery
  Cheese Cheesemaker
  Fish Fisher's Hut
  Meat Butchery
  Meal Tavern

Common Goods

Common goods are required by serfs and upwards. All common goods are the end product of manufacturing and are stored in a warehouse before being taken to market.

Image Name Produced By
  Candle Candlemaker's Workshop
  Common Clothes Tailor's Workshop
  Common Wares Common Wares Worshop

Luxury Goods

Luxury Goods are required by the highest echeons of society.

Image Name Produced By
  Beer Brewery
  Herbs Herb Garden
  Honey Apiary
  Jewelry Jewelry Workshop
  Wine

Weapons

Weapons are used by soldiers to improve their combat strength when on military quests. Unlike other resources, basic weapons can be produced within society itself, but more powerful weapons can only be obtained from quests. All weapons are stored in a warehouse.

Image Name Produced By
  Pike Military quest success
  Spear Military quest success
  Sword Weaponsmith

Materials

Materials are resources that are used to produce usable products or to construct buildings. They cannot be used directly by villagers, but can be used by craftsmen.

There is one notable exception, water that is both a material and a need that must be satisfied.

Food and Drink

Image Name Produced By Component Of
  Boar Hunter's Hut Meal
  Flour Windmill Bread
  Grapes Vineyard Wine
  Hops Hop Farm Beer
  Milk Dairy Farm Cheese
  Water Well Beer
Bread
  Wheat Wheat Farm Bear
Flour

Raw Materials

Raw materials are construction materials that are harvested from the region. Some can be used as is, others require additional work before they can be used.

Image Name Produced By Component Of
  Gems Quarries Jewelry
  Gold Ore Gold Quarry Gold
  Grapes Vineyard Wine
  Iron Ore Iron Quarry Iron
  Logs Lumber Camp Buildings
Coal
Planks
  Marble Marble Quarry Decorations
Sculptures
  Quartz Quartz Quarry Glass
  Stone Stonecutter Camp
Stone Quarry
Buildings
Polished Stone
  Wax Apiary Candles
  Wool Sheep Farm Cloth

Manufactured Materials

Manufactured materials are resources that have been processed, but require further processing to be used within the village.

Image Name Produced By Component Of
  Barrel Cooperage Wine
  Cloth Weaver Hut Buildings
Common Clothes
  Coal Charcoal Hut Iron Bar
Gold Bar
  Gold Bar Gold Smelter Jewelry
Sculpture
  Iron Bar Iron Smelter Tools
Sword
  Glass Glassworks Stained Glass

Construction Materials

Construction materials are fully processed materials that are used to construct buildings. Unlike other materials that may be required for buildings, these items are the final stage of manufacturing.

Image Name Produced By
  Planks Sawmill
  Polished Stone Stonemason Hut
  Sculpture Sculpture Workshop
  Stained Glass Stained Glass Workshop
  Tools Blacksmith

Resource Tracking