Monastery
Overview
The Monastery is a building in Foundation. It is unlocked in tier 1 on the Clergy path of the Progression tree for the cost of 25 Gold Coins. It is a modular building, meaning that it can contain a number of sub-buildings, which allow different sections of the same building to perform different functions. These sub-buildings are unlocked in various tiers of the Clergy path.
The Monastery is unique in that the player cannot assign workers to individual jobs within the Monastery. Instead, assuming that there is space available in the Monk Dorms or Nun Dorms, the player can click the "Devote a male villager to the Monastery" or "Devote a female villager to the Monastery" in the building's menu to devote unemployed Villagers to the Monastery. The game algorithm then automatically assigns the newly-created Monastics to jobs within the Monastery. Monastics can only do live in Dorms and do jobs in sub-buildings within the same Monastery to which they were devoted.
This system reflects the true fact that secular lords and rulers (such as the player) had relatively little influence over the internal workings of monasteries in Medieval times.
Sub-buildings
| Tier | Sub-building | Description |
|---|---|---|
| 1 | Monk Dorms | Provides accommodation for Monks.
Provides accommodation for Nuns. Acts as a Church. Produces Manuscripts. Produces Herbs. Produces Berries. Produces Vegetables. Acts as storage for various resources. Allows Monastics and other Villagers to fill Monastic Food and Food Needs. Unlocks Mandates. |
| 2 | Hospitium | Provides accommodation for Visitors to the Monastery.
Allows Monastics to fill their Cloister Need. Cooks Monastic Meal. Allows the player to select a Monastic Emissary. Increases the player's treasury capacity. |
| 3 | None | |
| 4 | Vineyard | Produces Grapes.
Produces Wine. |
| 5 | Monastic Abbatial Church | Acts as a Church. |
Parts
- Functional
| Part Name | Description | Materials | Gold Coins | Clergy Splendour | Maintenance Cost |
|---|---|---|---|---|---|
| Abbey A | 100 Polished Stone 50 Planks 20 Tools 10 Glass |
0 | 3 | 5 | |
| Abbey B | 100 Polished Stone 50 Planks 20 Tools 10 Glass |
0 | 3 | 5 | |
| Door A | 10 Polished Stone 5 Planks 5 Tools |
0 | 0 | 1 | |
| Door B | 10 Polished Stone 5 Planks 5 Tools |
0 | 0 | 1 | |
| Door C | 10 Polished Stone 5 Planks 5 Tools |
0 | 0 | 1 | |
| Extension A | 50 Polished Stone 25 Planks 10 Tools |
0 | 2 | 5 | |
| Extension B | 50 Polished Stone 25 Planks 10 Tools |
0 | 2 | 5 | |
| Extension D | 75 Polished Stone 50 Planks 10 Tools |
0 | 2 | 5 |
- Decorative
| Part Name | Description | Materials | Gold Coins | Icon does not exist | Maintenance Cost |
|---|---|---|---|---|---|
| Tower A | 50 Polished Stone 25 Planks 25 Tools |
0 | 1 | 5 | |
| Tower B | 25 Polished Stone 25 Planks 10 Tools |
0 | 2 | 50 | |
| Cloister Center | 25 Polished Stone 10 Planks 10 Tools |
0 | 0 | 2 | |
| Cloister Corner | 25 Polished Stone 10 Planks 10 Tools |
0 | 0 | 2 | |
| Cloister Center B | 25 Polished Stone 10 Planks 10 Tools |
0 | 0 | 2 | |
| Fireplace | 10 Polished Stone 5 Planks 2 Tools |
0 | 0 | 2 | |
| Cross | 2 Tools | 2 | 2 | 1 |
- Additional
| Part Name | Description | Materials | Gold Coins | Icon does not exist | Maintenance Cost |
|---|---|---|---|---|---|
| Herb Garden | Produces Herbs | 5 Stone | 0 | 0 | 0 |
| Decorative Bush | Part of Herb Garden | - | 0 | 0 | 0 |
| Decorative Bush | Part of Herb Garden | - | 0 | 0 | 0 |
| Vineyard | Produces Grapes | 2 Tools 5 Stone 10 Planks |
0 | 0 | 2 |
| Winery | Produces Wine | 10 Tools 20 Stone 30 Planks |
0 | 0 | 5 |
| Apiary | Produces Honey and Wax | 30 Planks 5 Tools |
0 | 0 | 10 |