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(Created page with "'''Quests''' in ''Foundation'' are a means of expanding the village. Early game quests focus on the establishment of the village, whereas later quests are oriented around resources and obtaining Influence. ==Establishment Quests== Establishment quests are the first quests issued and designed to lay the first steps of the village. {| class = "wikitable" ! Quest !! Reward |- | Place a Village Center || 500 Gold |- | Gather your resources || |- | Encourage im...") |
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==Military Quests== | ==Military Quests== | ||
Military quests become available after constructing a [[keep]]. By sending soldiers out on a military mission there is the chance of obtaining coins, resources and special items, such as [[pike]]s and [[blueprint]]s. Each mission has three stages, the second and final stages are optional, however these provide greater returns than just the first stage. As one completes these campaigns, they will unlock more difficult missions with even greater rewards. | Military quests become available after constructing a [[keep]]. By sending soldiers out on a military mission there is the chance of obtaining coins, resources and special items, such as [[pike]]s and [[blueprint]]s. Each mission has three stages, the second and final stages are optional, however these provide greater returns than just the first stage. As one completes these campaigns, they will unlock more difficult missions with even greater rewards. | ||
Quests can vary in difficilty, time to complete, and the rewards, with more difficult quests requiring more and better trained soldiers but usually also offering better rewards. | |||
==End Game Quests== | ==End Game Quests== |
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