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Advice Quests appear throughout all games, and inform the player of possible/suggested next steps in developing their settlement. They are completely optional - the player may decline any Advice Quest by selecting the option, "''I will continue on my own.''" - and carry neither penalties for failure nor rewards for completion. | Advice Quests appear throughout all games, and inform the player of possible/suggested next steps in developing their settlement. They are completely optional - the player may decline any Advice Quest by selecting the option, "''I will continue on my own.''" - and carry neither penalties for failure nor rewards for completion. | ||
It is important to note that Advice Quests appear when certain criteria are met, but do not take account of the actual development of the town as a whole. Therefore when an Advice Quest appears, it is merely notifying the player of something that they ''could'' do next | It is important to note that Advice Quests appear when certain criteria are met, but do not take account of the actual development of the town as a whole. Therefore when an Advice Quest appears, it is merely notifying the player of something that they ''could'' do next; this does not mean it's a good idea to do the thing at that time. | ||
For example, the "Promote a Villager" Advice Quest appears the first time that any [[Serf]] has all their [[Needs]] met, but in nearly all cases the player will need to develop several more industries before they will be ready to promote and supply their first [[Commoner|Commoners]]. | For example, the "Promote a Villager" Advice Quest appears the first time that any [[Serf]] has all their [[Needs]] met, but in nearly all cases the player will need to develop several more industries before they will be ready to promote and supply their first [[Commoner|Commoners]]. | ||
{| class="wikitable sortable" | {| class="wikitable sortable mw-collapsible" | ||
!'''Quest''' | !'''Quest''' | ||
!Objectives | !Objectives | ||
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== Estate Quests == | == Estate Quests == | ||
Estate Quests appear throughout the game and in all game modes. | Estate Quests appear throughout the game and in all game modes. They are also optional, but do carry a penalty for failure if the player chooses to accept the Quest and fails to complete it. | ||
{| class="wikitable sortable mw-collapsible | |||
=== Labour === | |||
=== Clergy === | |||
=== Kingdom === | |||
{| class="wikitable sortable mw-collapsible" | |||
!'''Quest''' | !'''Quest''' | ||
!Objectives | !Objectives | ||
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| '''Hosting the ''Seneschal/Abbess''''' | | '''Hosting the ''Seneschal/Abbess''''' | ||
|'''<small>Seneschal:</small>''' <small>I have invited the Seneschal to stay in our village for a few months.</small> | |'''<small>Seneschal:</small>''' <small>I have invited the Seneschal to stay in our village for a few months.</small> | ||
* <small>Host the Seneschal with 95% approval.</small> | * <small>Host the Seneschal with 95% approval.</small> | ||
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'''<small>Completion:</small>''' | '''<small>Completion:</small>''' | ||
|} | |} | ||
==Military== | ==Military== | ||
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=== Military Missions === | === Military Missions === | ||
{| class="wikitable" style="min-width: 100%; display: table;" | {| class="wikitable sortable mw-collapsible" style="min-width: 100%; display: table;" | ||
!Mission | !Mission | ||
!Description | !Description | ||
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