Difference between revisions of "Needs"

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== Essential vs. Additional Needs ==
== Essential vs. Additional Needs ==
Needs are broken down into Essential Needs and Additional Needs. Essential Needs must be filled; if one of these goes unfilled for too long, villagers will get increasingly angry and will eventually leave the settlement. Additional Needs do not have to be filled, and will not cause villagers to become increasingly unhappy over time. However villagers will never reach 100% happiness until all Essential and Additional Needs are filled. Moreover, once villagers are able to fill an Additional Need for the first time, they ''will'' become increasingly unhappy if they can't continue to fill the need thereafter, as with Essential Needs.  
Needs are broken down into Essential Needs and Additional Needs. Essential Needs must be filled; if one of these goes unfilled for too long, villagers will get increasingly angry and will eventually leave the settlement. Additional Needs are optional, and will not cause villagers to become increasingly unhappy over time. However villagers will never reach 100% happiness until all Essential and Additional Needs are filled. Moreover, once villagers are able to fill an Additional Need for the first time, they ''will'' become increasingly unhappy if they can't continue to fill the need thereafter, as with Essential Needs.  


Needs vary according to villager [https://wiki.polymorph.games/foundation/Villagers#Types rank]. As villagers are promoted, some Needs which were previously Additional will become Essential, and new Additional Needs will be added. Needs also vary according to villager type; for example [[Monks|Monastics]] have Needs which ordinary villagers do not.  
Needs vary according to villager [https://wiki.polymorph.games/foundation/Villagers#Types rank]. As villagers are promoted, some Needs which were previously Additional will become Essential, and new Additional Needs will be added. Needs also vary according to villager type; for example [[Monks|Monastics]] have Needs which ordinary villagers do not.  
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