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Needs vary according to villager [https://wiki.polymorph.games/foundation/Villagers#Types rank]. As villagers are promoted, some Needs which were previously Additional will become Essential, and new Additional Needs will be added. Needs also vary according to villager type; for example [[Monks|Monastics]] have Needs which ordinary villagers do not. | Needs vary according to villager [https://wiki.polymorph.games/foundation/Villagers#Types rank]. As villagers are promoted, some Needs which were previously Additional will become Essential, and new Additional Needs will be added. Needs also vary according to villager type; for example [[Monks|Monastics]] have Needs which ordinary villagers do not. | ||
The happiness of individual villagers can be tracked on each villager's menu, and an overview of individual villager happiness is available in the Villagers page of the [[Book|Royal Book]] (F5). The average happiness of the population as a whole can be seen on the village UI. | The happiness of individual villagers can be tracked on each villager's menu, and an overview of individual villager happiness is available in the Villagers page of the [[Book|Royal Book]] (F5). The average happiness of the population as a whole can be seen on the village UI. Hovering over this indicator will cause a small panel to appear which shows the general influences on average happiness. | ||
== Types of Needs == | == Types of Needs == | ||
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This need is satisfied when a villager can spend time in a functioning cloister. | This need is satisfied when a villager can spend time in a functioning cloister. | ||
[[Category:Game Mechanics]] | [[Category:Game Mechanics]] | ||
[[Category:Image Needed]] | [[Category:Image Needed]] | ||
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