Difference between revisions of "Resources"
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===Food=== | ===Food=== | ||
Food is a basic [[Needs|necessity]] required by [[villagers]] of all levels. All food types are stored in a [[granary]] and acquired by villagers via the [[market]]. The only exceptions to this are meals, which are created and consumed within a tavern. | Food is a basic [[Needs|necessity]] required by [[villagers]] of all levels. All food types are stored in a [[granary]] and acquired by villagers via the [[market]]. The only exceptions to this are meals, which are created and consumed within a tavern, and monastic meals, which are consumed at the refactorium. | ||
{| class="wikitable" | {| class="wikitable" | ||
! Image !! Name !! Produced By | ! Image !! Name !! Produced By | ||
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|- | |- | ||
| [[File:Meal.png|50px]] || {{Link|Meal}} || [[Tavern]] | | [[File:Meal.png|50px]] || {{Link|Meal}} || [[Tavern]] | ||
|- | |||
| [[File:Monastic Meal.png|50px]] || {{Link|Monastic Meal}} || [[Monastery]] Kitchen | |||
|} | |} | ||
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| [[File:Gold Bar.png|50px]] || {{Link|Gold Bar}} || [[Gold Smelter]] || Jewelry<br />Sculpture | | [[File:Gold Bar.png|50px]] || {{Link|Gold Bar}} || [[Gold Smelter]] || Jewelry<br />Sculpture | ||
|- | |- | ||
| [[File:Iron Bar.png|50px]] || {{Link|Iron Bar}} || [[Iron Smelter]] || Tools<br />Sword | | [[File:Iron Bar.png|50px]] || {{Link|Iron Bar}} || [[Iron Smelter]] || Tools<br />Sword<br />Common Goods<br />Barrels | ||
|- | |- | ||
| [[File:Glass.png|50px]] || {{Link|Glass}} || [[Glassworks]] || Stained Glass | | [[File:Glass.png|50px]] || {{Link|Glass}} || [[Glassworks]] || Stained Glass |
Latest revision as of 10:03, 9 February 2024
Resources are the materials required to sustain and expand the village. Primarily acquired via villagers in their respective workplace, they can also be acquired via trading and quests.
Overview
Resources can be split into five categories: food, common goods, luxury goods, weapons and materials. The variety available and needed of each type increases with village growth; new comers and serfs can be satisfied with a single food type and their buildings constructed with wood and stone. Once resources have been obtained, they must be stored in either a granary (food based goods) or warehouse.
The resources available to the village can be seen in the resources overview to the top of the screen. As more become available the first three rows of resources, marked as favourites will be shown by default with the ability to show more my clicking the small plus at the center of the panel's bottom border. Favourites cannot be changed.
Food
Food is a basic necessity required by villagers of all levels. All food types are stored in a granary and acquired by villagers via the market. The only exceptions to this are meals, which are created and consumed within a tavern, and monastic meals, which are consumed at the refactorium.
Image | Name | Produced By |
---|---|---|
Berries | Gathering Hut | |
Bread | Bakery | |
Cheese | Cheesemaker | |
Fish | Fisher's Hut | |
Meat | Butchery | |
Meal | Tavern | |
Monastic Meal | Monastery Kitchen |
Common Goods
Common goods are required by serfs and upwards. All common goods are the end product of manufacturing and are stored in a warehouse before being taken to market.
Image | Name | Produced By |
---|---|---|
Candle | Candlemaker's Workshop | |
Common Clothes | Tailor's Workshop | |
Common Wares | Common Wares Worshop |
Luxury Goods
Luxury Goods are required by the highest echeons of society.
Image | Name | Produced By |
---|---|---|
Beer | Brewery | |
Herbs | Herb Garden | |
Honey | Apiary | |
Jewelry | Jewelry Workshop | |
Wine | Winery |
Weapons
Weapons are used by soldiers to improve their combat strength when on military quests. Unlike other resources, basic weapons can be produced within society itself, but more powerful weapons can only be obtained from quests. All weapons are stored in a warehouse.
Image | Name | Produced By |
---|---|---|
Pike | Military quest success | |
Spear | Military quest success | |
Sword | Weaponsmith |
Materials
Materials are resources that are used to produce usable products or to construct buildings. They cannot be used directly by villagers, but can be used by craftsmen.
There is one notable exception, water that is both a material and a need that must be satisfied.
Food and Drink
Image | Name | Produced By | Component Of |
---|---|---|---|
Boar | Hunter's Hut | Meal Meat | |
Flour | Windmill | Bread | |
Grapes | Vineyard | Wine | |
Hops | Hop Farm | Beer | |
Milk | Dairy Farm | Cheese | |
Water | Well | Beer Bread | |
Wheat | Wheat Farm | Bear Flour |
Raw Materials
Raw materials are construction materials that are harvested from the region. Some can be used as is, others require additional work before they can be used.
Image | Name | Produced By | Component Of |
---|---|---|---|
Gems | Quarries | Jewelry | |
Gold Ore | Gold Quarry | Gold | |
Grapes | Vineyard | Wine | |
Iron Ore | Iron Quarry | Iron | |
Logs | Lumber Camp | Buildings Coal Planks | |
Marble | Marble Quarry | Decorations Sculptures | |
Quartz | Quartz Quarry | Glass | |
Stone | Stonecutter Camp Stone Quarry |
Buildings Polished Stone | |
Wax | Apiary | Candles | |
Wool | Sheep Farm | Cloth |
Manufactured Materials
Manufactured materials are resources that have been processed, but require further processing to be used within the village.
Image | Name | Produced By | Component Of |
---|---|---|---|
Barrel | Cooperage | Wine | |
Cloth | Weaver Hut | Buildings Common Clothes | |
Coal | Charcoal Hut | Iron Bar Gold Bar | |
Gold Bar | Gold Smelter | Jewelry Sculpture | |
Iron Bar | Iron Smelter | Tools Sword Common Goods Barrels | |
Glass | Glassworks | Stained Glass |
Construction Materials
Construction materials are fully processed materials that are used to construct buildings. Unlike other materials that may be required for buildings, these items are the final stage of manufacturing.
Image | Name | Produced By |
---|---|---|
Planks | Sawmill | |
Polished Stone | Stonemason Hut | |
Sculpture | Sculpture Workshop | |
Stained Glass | Stained Glass Workshop | |
Tools | Blacksmith |