Difference between revisions of "Resources"

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===Food===
===Food===
Food is a basic [[Needs|necessity]] required by [[villagers]] of all levels. All food types are stored in a [[granary]] and acquired by villagers via the [[market]].
Food is a basic [[Needs|necessity]] required by [[villagers]] of all levels. All food types are stored in a [[granary]] and acquired by villagers via the [[market]]. The only exceptions to this are meals, which are created and consumed within a tavern, and monastic meals, which are consumed at the refactorium.
{| class="wikitable"
{| class="wikitable"
! Image !! Name !! Produced By
! Image !! Name !! Type !! Produced By
|-
| [[File:Berries.png|50px]] || {{link|Berries}} || Rustic food || [[Gathering Hut]]
|-
| [[File:Fish.png|50px]] || {{Link|Fish}} || Rustic food || [[Fisher's Hut]]
|-
|-
| [[File:Berries.png|50px]] || {{link|Berries}} || [[Gathering Hut]]
| [[File:Bread.png|50px]] || {{Link|Bread}} || Refined food || [[Bakery]]
|-
|-
| [[File:Bread.png|50px]] || {{Link|Bread}} || [[Bakery]]
| [[File:Cheese.png|50px]] ||{{Link|Cheese}} || Refined food || [[Cheesemaker]]
|-
|-
| [[File:Cheese.png|50px]] ||{{Link|Cheese}} || [[Cheesemaker]]
| [[File:Meat.png|50px]] || {{Link|Meat}} || Refined food || [[Butchery]]
|-
|-
| [[File:Fish.png|50px]] || {{Link|Fish}} || [[Fishing Hut]]
| [[File:Meal.png|50px]] || {{Link|Meal}} || Tavern meal || [[Tavern]]
|-
|-
| [[File:Monastic Meal.png|50px]] || {{Link|Monastic Meal}} || Monastic food || [[Monastery]] Kitchen
|}
|}


Line 27: Line 32:
! Image !! Name !! Produced By
! Image !! Name !! Produced By
|-
|-
| [[File:Candle.png|50px]] || {{Link|Candle}} || [[Candlemaker's Workshop]]
| [[File:Candle.png|50px]] || {{Link|Candle}} || [[Candle Workshop|Candlemaker's Workshop]]
|-
|-
| [[File:Common Clothes.png|50px]] ||{{Link|Common Clothes}} || [[Tailor's Workshop]]
| [[File:Common Clothes.png|50px]] ||{{Link|Common Clothes}} || [[Tailor's Workshop]]
|-
|-
| [[File:Common Wares.png|50px]] ||{{Link|Common Wares}} || [[Common Wares Worshop]]
| [[File:Common Wares.png|50px]] ||{{Link|Common Wares}} || [[Common Wares Workshop]]
|-
|-
|}
|}
Line 40: Line 45:
{| class="wikitable"
{| class="wikitable"
! Image !! Name !! Produced By
! Image !! Name !! Produced By
|-
| [[File:Beer.png|50px]] ||{{Link|Beer}} || [[Brewery]]
|-
|-
| [[File:Herbs.png|50px]] || {{Link|Herbs}} || [[Herb Garden]]
| [[File:Herbs.png|50px]] || {{Link|Herbs}} || [[Herb Garden]]
Line 45: Line 52:
| [[File:Honey.png|50px]] || {{Link|Honey}} || [[Apiary]]
| [[File:Honey.png|50px]] || {{Link|Honey}} || [[Apiary]]
|-
|-
| [[File:Jewelry.png|50px]] || {{Link|Jewelry}} || [[Jewelry Workshop]]
| [[File:Jewelry.png|50px]] || {{Link|Jewelry}} || [[Jeweller's Workshop|Jewelry Workshop]]
|-
| [[File:Wine.png|50px]] ||{{Link|Wine}} || [[Winery]]
|}
|}


===Weapons===
===Weapons===
Weapons are used by soldiers to improve their combat strength when on military [[quests]]. Unlike other resources,  Tier 1 and 2 Weapons are made in their respective Weapons Smith While Tier 3 Weapons are obtainable only by completing certain campaign, all Tier 3 Weapons have 6 Strenght. All weapons are stored in a [[Armoury]].
{| class="wikitable"
|-
! Image !! Name !! Produced By
|-
|
|Polearm
|Campaign Reward
|-
| [[File:Pike.png|50px]]|| {{Link|Pike}}|| [[Spearmaker's Hut]]
|-
| [[File:Spear.png|50px]]||{{Link|Spear}}|| Spearmaker's Hut
|-
|
|Polearm
|[[Spearmaker's Hut]]
|-
|
|Longsword
|Campaign Reward
|-
|
|Steel Sword
|[[Swordsmith]]
|-
| [[File:Sword.png|50px]] || {{Link|Sword}} || Swordsmith
|-
|
|Longbow
|Campaign Reward
|-
|
|Recurve Bow
|[[Bowyer's Hut]]
|-
|
|Bow
|[[Bowyer's Hut]]
|-
|
|Shortbow
|[[Bowyer's Hut]]
|}
===Materials===
Materials are resources that are used to produce usable products or to construct buildings. They cannot be used directly by villagers, but can be used by craftsmen.
There is one notable exception, water that is both a material and a need that must be satisfied.
===Food and Drink===
{| class="wikitable"
! Image !! Name ||Produced By || Component Of
|-
| [[File:Berrybrew.png|50px]] || {{Link|Berry brew}} || [[Tavern]] ||
|-
| [[File:Boar.png|50px]] || {{Link|Boar}} ||[[Hunter's Hut]] ||Meal<br/>Meat
|-
| [[File:Flour.png|50px]] || {{Link|Flour}} || [[Windmill]] || Bread
|-
| [[File:Grape.png|50px]] || {{Link|Grapes}} || [[Vineyard]] || Wine
|-
| [[File:Hop.png|50px]] || {{Link|Hops}} ||[[Hop Farm]] || Beer
|-
| [[File:Milk.png|50px]] ||{{Link|Milk}} || [[Dairy Farm]] || Cheese
|-
| [[File:Water.png|50px]] ||{{Link|Water}} || [[Well]] || Beer<br />Bread
|-
| [[File:Wheat.png|50px]] || {{Link|Wheat}} || [[Wheat Farm]] || Bear<br />Flour
|}
===Raw Materials===
Raw materials are construction materials that are harvested from the region. Some can be used as is, others require additional work before they can be used.
{| class="wikitable"
{| class="wikitable"
! Image !! Name ||Produced By || Component Of
|-
|-
| [[File:Gems.png|50px]] || {{Link|Gems}} || [[Quarries]] || Jewelry
|-
| [[File:Gold Ore.png|50px]] || {{Link|Gold Ore}} || [[Gold Quarry]] || Gold
|-
| [[File:Grape.png|50px]] || {{Link|Grapes}} || [[Vineyard]] || Wine
|-
| [[File:Iron Ore.png|50px]] || {{Link|Iron Ore}} || [[Iron Quarry]] || Iron
|-
| [[File:Logs.png|50px]] || {{Link|Logs}} || [[Lumber Camp]] || Buildings<br />Coal<br />Planks
|-
| [[File:Marble.png|50px]] || {{Link|Marble}} || [[Marble Quarry]] || Decorations<br />Sculptures
|-
| [[File:Quartz.png|50px]] || {{Link|Quartz}} || [[Quartz Quarry]] || Glass
|-
| [[File:Stone.png|50px]] || {{Link|Stone}} || [[Stonecutter Camp]]<br />[[Stone Quarry]] || Buildings<br />Polished Stone
|-
| [[File:Steel.png|50px]] || {{Link|Steel}} || [[Trade]] with Castle Harbour or [[Mission|Missions]] reward ||Steel Sword
Polearm
|-
| [[File:Wax.png|50px]] || {{Link|Wax}} || [[Apiary]] || Candles
|-
| [[File:Wool.png|50px]] || {{Link|Wool}} || [[Sheep Farm]] || Cloth
|}
===Manufactured Materials===
Manufactured materials are resources that have been processed, but require further processing to be used within the village.
{| class="wikitable"
! Image !! Name !! Produced By !! Component Of
|-
| [[File:Barrel.png|50px]] || {{link|Barrel}} || [[Cooperage]] || Wine
|-
| [[File:Cloth.png|50px]] || {{Link|Cloth}} || [[Weaver Hut]] || Buildings<br />Common Clothes
|-
| [[File:Coal.png|50px]] || {{Link|Coal}} || [[Charcoal Hut]] || Iron Bar<br />Gold Bar
|-
| [[File:Gold Bar.png|50px]] || {{Link|Gold Bar}} || [[Gold Smelter]] || Jewelry<br />Sculpture
|-
| [[File:Iron Bar.png|50px]] || {{Link|Iron Bar}} || [[Iron Smelter]] || Tools<br />Sword<br />Common Goods<br />Barrels
|-
| [[File:Glass.png|50px]] || {{Link|Glass}} || [[Glassworks]] || Stained Glass
|-
| [[File:Candles.png|50px]] || {{Link|Candles}} || [[Candle Workshop]] ||
|-
|}
===Construction Materials===
Construction materials are fully processed materials that are used to construct buildings. Unlike other materials that may be required for buildings, these items are the final stage of manufacturing.
{| class="wikitable"
! Image !! Name !! Produced By
! Image !! Name !! Produced By
|-
|-
| [[File:Sword.png|50px]] || {{Link|Sword}} || [[Weaponsmith]]
| [[File:Planks.png|50px]] || {{Link|Planks}} || [[Sawmill]]
|-
| [[File:Polished Stone.png|50px]] || {{Link|Polished Stone}} || [[Stonemason Hut]]
|-
| [[File:Sculpture.png|50px]] || {{Link|Sculpture}} || [[Sculpture Workshop]]
|-
| [[File:Stained Glass.png|50px]] || {{Link|Stained Glass}} || [[Stained Glass Workshop]]
|-
| [[File:Tools.png|50px]] || {{Link|Tools}} || [[Blacksmith]]
|-
|-
| [[File:Pike.png|50px]] || {{Link|Pike}} || Military quest success
|}
|}
==Resource Tracking==
[[Category:Game Mechanics]]
[[Category:Game Mechanics]]

Latest revision as of 04:26, 23 April 2025

Resources are the materials required to sustain and expand the village. Primarily acquired via villagers in their respective workplace, they can also be acquired via trading and quests.

Overview

Resources can be split into five categories: food, common goods, luxury goods, weapons and materials. The variety available and needed of each type increases with village growth; new comers and serfs can be satisfied with a single food type and their buildings constructed with wood and stone. Once resources have been obtained, they must be stored in either a granary (food based goods) or warehouse.

The resources available to the village can be seen in the resources overview to the top of the screen. As more become available the first three rows of resources, marked as favourites will be shown by default with the ability to show more my clicking the small plus at the center of the panel's bottom border. Favourites cannot be changed.

Food

Food is a basic necessity required by villagers of all levels. All food types are stored in a granary and acquired by villagers via the market. The only exceptions to this are meals, which are created and consumed within a tavern, and monastic meals, which are consumed at the refactorium.

Image Name Type Produced By
  Berries Rustic food Gathering Hut
  Fish Rustic food Fisher's Hut
  Bread Refined food Bakery
  Cheese Refined food Cheesemaker
  Meat Refined food Butchery
  Meal Tavern meal Tavern
  Monastic Meal Monastic food Monastery Kitchen

Common Goods

Common goods are required by serfs and upwards. All common goods are the end product of manufacturing and are stored in a warehouse before being taken to market.

Image Name Produced By
  Candle Candlemaker's Workshop
  Common Clothes Tailor's Workshop
  Common Wares Common Wares Workshop

Luxury Goods

Luxury Goods are required by the highest echeons of society.

Image Name Produced By
  Beer Brewery
  Herbs Herb Garden
  Honey Apiary
  Jewelry Jewelry Workshop
  Wine Winery

Weapons

Weapons are used by soldiers to improve their combat strength when on military quests. Unlike other resources, Tier 1 and 2 Weapons are made in their respective Weapons Smith While Tier 3 Weapons are obtainable only by completing certain campaign, all Tier 3 Weapons have 6 Strenght. All weapons are stored in a Armoury.

Image Name Produced By
Polearm Campaign Reward
  Pike Spearmaker's Hut
  Spear Spearmaker's Hut
Polearm Spearmaker's Hut
Longsword Campaign Reward
Steel Sword Swordsmith
  Sword Swordsmith
Longbow Campaign Reward
Recurve Bow Bowyer's Hut
Bow Bowyer's Hut
Shortbow Bowyer's Hut

Materials

Materials are resources that are used to produce usable products or to construct buildings. They cannot be used directly by villagers, but can be used by craftsmen.

There is one notable exception, water that is both a material and a need that must be satisfied.

Food and Drink

Image Name Produced By Component Of
  Berry brew Tavern
  Boar Hunter's Hut Meal
Meat
  Flour Windmill Bread
  Grapes Vineyard Wine
  Hops Hop Farm Beer
  Milk Dairy Farm Cheese
  Water Well Beer
Bread
  Wheat Wheat Farm Bear
Flour

Raw Materials

Raw materials are construction materials that are harvested from the region. Some can be used as is, others require additional work before they can be used.

Image Name Produced By Component Of
  Gems Quarries Jewelry
  Gold Ore Gold Quarry Gold
  Grapes Vineyard Wine
  Iron Ore Iron Quarry Iron
  Logs Lumber Camp Buildings
Coal
Planks
  Marble Marble Quarry Decorations
Sculptures
  Quartz Quartz Quarry Glass
  Stone Stonecutter Camp
Stone Quarry
Buildings
Polished Stone
  Steel Trade with Castle Harbour or Missions reward Steel Sword

Polearm

  Wax Apiary Candles
  Wool Sheep Farm Cloth

Manufactured Materials

Manufactured materials are resources that have been processed, but require further processing to be used within the village.

Image Name Produced By Component Of
  Barrel Cooperage Wine
  Cloth Weaver Hut Buildings
Common Clothes
  Coal Charcoal Hut Iron Bar
Gold Bar
  Gold Bar Gold Smelter Jewelry
Sculpture
  Iron Bar Iron Smelter Tools
Sword
Common Goods
Barrels
  Glass Glassworks Stained Glass
  Candles Candle Workshop

Construction Materials

Construction materials are fully processed materials that are used to construct buildings. Unlike other materials that may be required for buildings, these items are the final stage of manufacturing.

Image Name Produced By
  Planks Sawmill
  Polished Stone Stonemason Hut
  Sculpture Sculpture Workshop
  Stained Glass Stained Glass Workshop
  Tools Blacksmith

Resource Tracking