Resources

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Revision as of 10:02, 15 January 2026 by Amay4672 (talk | contribs) (Updates to luxury goods category, added tavern goods category, updates to weapons category.)
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Resources are the materials required to sustain and expand the village. Primarily acquired via villagers in their respective workplace, they can also be acquired via trading and quests.

Overview

Resources can be split into five categories: food, common goods, luxury goods, tavern goods, weapons and materials. The variety available and needed of each type increases with village growth; Newcomers and Serfs can be satisfied with a single food type and their buildings constructed with wood and stone. Once resources have been obtained, they must be stored in either a granary (food-based goods) or warehouse.

The resources available to the village can be seen in the resources overview at the top of the screen. As more become available, the first two rows will fill with those resources marked as favourites by default. Players can see all resources by clicking the small plus at the center of the resource overview's bottom border. Favourites can be changed in the Resources page of the Book by clicking the star icon on the far left of each row.

Food

Food is a basic necessity required by villagers of all levels. All food types are stored in granaries and acquired by villagers via Food Stalls in the market. The only exceptions to this are Tavern Meals, which are created and consumed within taverns, and Monastic Meals, which are created in Monastic Kitchens and consumed in Refectories.

Image Name Type Produced By
  Berries Rustic food Gathering Hut
  Fish Rustic food Fisher's Hut
  Bread Refined food Bakery
  Cheese Refined food Cheesemaker
  Meat Refined food Butchery
  Meal Tavern meal Tavern Kitchen
  Monastic Meal Monastic food Monastic Kitchen

Common Goods

Common goods are required by Commoners and upwards. They can be sold on a Goods Stall in the market.

Image Name Produced By
  Candle Candlemaker's Workshop
  Common Clothes Tailor's Workshop
  Common Wares Common Wares Workshop

Luxury Goods

Luxury Goods are required by the highest echelons of society; Citizens and Knights. They can be sold on a Luxury Stall in the market.

Image Name Produced By
  Herbs Herb Garden
  Honey Apiary
  Gems Quarries
  Jewelry Jewelry Workshop

Tavern Goods

Tavern goods are required by Commoners and upwards, as well as Soldiers and Knights. They can be sold in Taverns.

Image Name Produced By
  Berry brew Tavern
  Beer Brewery
  Wine Winery

Weapons

Weapons are used by soldiers to improve their combat strength when on military quests. Unlike other resources, Tier 1 and 2 Weapons are made in their respective Weapons Smiths, while Tier 3 Weapons are obtainable only by completing certain military quests. Weapons are stored in the Armoury.

Image Name Produced By Tier
  Spear Spearmaker's Hut 1
Polearm Spearmaker's Hut 2
Pike Campaign Reward 3
  Sword Swordsmith 1
Steel Sword Swordsmith 2
Longsword Campaign Reward 3
Shortbow Bowyer's Hut 1
Recurve Bow Bowyer's Hut 2
Longbow Campaign Reward 3

Materials

Materials are resources that are used to produce usable products or to construct buildings. They cannot be used directly by villagers, but are used by craftsmen.

There is one notable exception; water is both a raw material and a useable resource for villagers.

Food and Drink

Image Name Produced By Component Of
  Water Well Beer
Bread
  Boar Hunter's Hut Meal
Meat
  Flour Windmill Bread
  Grapes Vineyard Wine
  Hops Hop Farm Beer
  Milk Dairy Farm Cheese
  Wheat Wheat Farm Bear
Flour

Raw Materials

Raw materials are construction materials that are harvested from the region. Some can be used as is, others require additional work before they can be used.

Image Name Produced By Component Of
  Gems Quarries Jewelry
  Gold Ore Gold Quarry Gold
  Grapes Vineyard Wine
  Iron Ore Iron Quarry Iron
  Logs Lumber Camp Buildings
Coal
Planks
  Marble Marble Quarry Decorations
Sculptures
  Quartz Quartz Quarry Glass
  Stone Stonecutter Camp
Stone Quarry
Buildings
Polished Stone
  Steel Trade with Castle Harbour or Missions reward Steel Sword

Polearm

  Wax Apiary Candles
  Wool Sheep Farm Cloth

Manufactured Materials

Manufactured materials are resources that have been processed, but require further processing to be used within the village.

Image Name Produced By Component Of
  Barrel Cooperage Wine
  Cloth Weaver Hut Buildings
Common Clothes
  Coal Charcoal Hut Iron Bar
Gold Bar
  Gold Bar Gold Smelter Jewelry
Sculpture
  Iron Bar Iron Smelter Tools
Sword
Common Goods
Barrels
  Glass Glassworks Stained Glass
File:Candles.png Candles Candle Workshop

Construction Materials

Construction materials are fully processed materials that are used to construct buildings. Unlike other materials that may be required for buildings, these items are the final stage of manufacturing.

Image Name Produced By
  Planks Sawmill
  Polished Stone Stonemason Hut
  Sculpture Sculpture Workshop
  Stained Glass Stained Glass Workshop
  Tools Blacksmith

Resource Tracking