User contributions
21 January 2026
Template:Labor Influence
no edit summary
+1
Module:Buildings
no edit summary
−23
Keep
no edit summary
+5
Module:Buildings
no edit summary
+23
Keep
no edit summary
+50
UI Overview
no edit summary
+438
UI Overview
no edit summary
+2
UI Overview
no edit summary
−6
UI Overview
no edit summary
+5
UI Overview
no edit summary
+35
UI Overview
no edit summary
+53
Build Menu
Redirected page to Buildings
20 January 2026
Taxation
Other Taxes
+24
Taxation
Other Taxes
+3
Trade
Volumes and Level Upgrades
+16
Trade
Resources and Prices
Trade
Resources Import/Export and Limits
−10
Progression
no edit summary
+58
Progression
Progression Tree
+160
Progression
Progression Tree
+1
Progression
no edit summary
+1,689
Module:Icon/en
no edit summary
−7
Module:Icon/en
no edit summary
+1,906
Progression
Progression Tree
+2,346
Steel Sword
Redirected page to Resources#Steel Sword
Recurve Bow
Redirected page to Resources#Recurve Bow
Polearm
Redirected page to Resources#Polearm
Module:Icon/en
no edit summary
+2,137
Book
no edit summary
+46
UI Overview
no edit summary
−1
UI Overview
no edit summary
UI Overview
no edit summary
+2
UI Overview
no edit summary
+32
File:Foundation menu.jpg
no edit summary
Taxation
Tithe Taxes
−24
19 January 2026
Taxation
Other Taxes
+160
Taxation
Residential
−21
Taxation
Other Taxes
+112
Taxation
Types of Taxation
+238
Taxation
Market Stalls
+2,117
Drinking Taxes
Redirected page to Taxation#Drinking Taxes
Smithing Taxes
Redirected page to Taxation#Smithing Taxes
Taxation
Types of Taxation
+48
Mining Taxes
Redirected page to Taxation#Mining Taxes
Milling Taxes
Redirected page to Taxation#Milling Taxes
Taxation
Created page with "== Overview == '''Taxation''' is one of the ways players can earn {{Item|resource=gold coins}} for their settlement, with which to build new buildings, unlock technologies, import goods and pay building maintenance costs. New forms of taxation are unlocked in the Progression Tree as the game develops, and can be managed in the Taxation page of the Royal Book (F8), which will appear when the first taxation type is unlocked. == Ty..."
Tiers
no edit summary
+40
Tiers
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+10
Tiers
no edit summary
+73
Tiers
no edit summary
+15